osu/osu.Game
2020-12-22 16:19:19 +09:00
..
Audio Ensure equality member consistency for SampleInfo 2020-12-03 23:25:53 +01:00
Beatmaps Add a simple cache-busting query string to online.db retrieval 2020-12-11 17:56:02 +09:00
Collections
Configuration add keybind for in game overlay 2020-11-29 20:59:02 -05:00
Database Override Import() instead. 2020-12-08 19:46:55 +01:00
Extensions
Graphics Remove now unused files 2020-12-07 22:07:11 +09:00
Input Revert leasing logic 2020-12-05 22:15:41 +01:00
IO Use enum property 2020-12-21 16:56:45 +09:00
IPC
Migrations
Online Fix compile time failure due to potentially null connection 2020-12-22 15:15:32 +09:00
Overlays Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
Properties
Replays
Rulesets Add guard when clearing samples 2020-12-20 15:42:24 +01:00
Scoring
Screens Fix some errors being completely ignored 2020-12-22 16:19:19 +09:00
Skinning Clamp osu!mania's HitPosition offset to match osu-stable implementation 2020-12-16 18:08:19 +09:00
Storyboards Better API for dealing with the contained drawable samples 2020-11-30 19:26:25 +09:00
Tests Fix incorrect cached type 2020-12-21 18:42:23 +09:00
Updater
Users Add counter to most played beatmaps section in user overlay 2020-11-12 18:29:22 +09:00
Utils Extract shared rank-formatting helper 2020-12-19 15:04:22 +01:00
osu!.res
osu.Game.csproj Update framework 2020-12-14 17:52:38 +09:00
OsuGame.cs Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
OsuGameBase.cs Add multiplayer client to OsuGameBase 2020-12-21 00:21:41 +09:00
PerformFromMenuRunner.cs Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00