Difficulty
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Rename to isConvert
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2022-11-04 16:17:49 +09:00 |
Edit
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let TaikoSpan show in timeline before placed
|
2022-10-23 01:32:22 +09:00 |
Objects
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Add note about taiko pooling oversight
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2022-11-07 18:32:12 +09:00 |
Properties
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Replays
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Use AsNonNull() instead.
|
2022-07-02 19:48:32 +08:00 |
Scoring
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Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
Skinning
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Flash piece when hit
|
2022-11-08 15:31:45 +09:00 |
UI
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Move strong hit scale to DefaultHitExplosion
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2022-11-07 18:32:12 +09:00 |
TaikoRuleset.cs
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Add basic setup for taiko argon skinning
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2022-11-07 18:32:12 +09:00 |
TaikoSkinComponent.cs
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Apply NRT to many taiko classes
|
2022-11-02 17:15:25 +09:00 |
TaikoSkinComponents.cs
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Apply NRT to many taiko classes
|
2022-11-02 17:15:25 +09:00 |