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let TaikoSpan show in timeline before placed
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@ -52,6 +52,12 @@ namespace osu.Game.Rulesets.Taiko.Edit.Blueprints
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private double originalStartTime;
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private Vector2 originalPosition;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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BeginPlacement();
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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if (e.Button != MouseButton.Left)
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