osu/osu.Game/Online/Multiplayer
smoogipoo 6f89e30f56 Add QueueingMode to MultiplayerRoomSettings 2021-10-15 20:17:19 +09:00
..
MatchTypes/TeamVersus Drop `MatchRuleset` terminology completely 2021-08-03 15:45:17 +09:00
IMultiplayerClient.cs Add event flow for receiving kick commands 2021-08-11 19:56:06 +09:00
IMultiplayerLoungeServer.cs Update signatures in line with no-overload methods (unsupported by signalr) 2021-07-12 15:49:19 +09:00
IMultiplayerRoomServer.cs Add required server methods for kicking users 2021-08-11 17:20:41 +09:00
IMultiplayerServer.cs
InvalidPasswordException.cs Add password to room settings and multiplayer lounge interface 2021-07-12 15:49:19 +09:00
InvalidStateChangeException.cs
InvalidStateException.cs
MatchRoomState.cs Add commenting regarding workaround to avoid potential omission in the future 2021-08-19 17:42:44 +09:00
MatchServerEvent.cs Drop `MatchRuleset` terminology completely 2021-08-03 15:45:17 +09:00
MatchUserRequest.cs Add missing union specification for `MatchUserRequest` 2021-08-19 17:42:26 +09:00
MatchUserState.cs Add commenting regarding workaround to avoid potential omission in the future 2021-08-19 17:42:44 +09:00
MultiplayerClient.cs Add ability to handle user join/leave/kick events in `MultiplayerComposite`s 2021-08-25 14:37:14 +09:00
MultiplayerRoom.cs Drop `MatchRuleset` terminology completely 2021-08-03 15:45:17 +09:00
MultiplayerRoomSettings.cs Add QueueingMode to MultiplayerRoomSettings 2021-10-15 20:17:19 +09:00
MultiplayerRoomState.cs
MultiplayerRoomUser.cs Drop `MatchRuleset` terminology completely 2021-08-03 15:45:17 +09:00
MultiplayerUserState.cs Add spectating user state 2021-04-06 21:22:28 +09:00
NotHostException.cs
NotJoinedRoomException.cs
OnlineMultiplayerClient.cs Switch multiplayer back to messagepack 2021-08-19 17:42:13 +09:00
QueueingModes.cs Add queueing modes 2021-10-14 16:34:23 +09:00