osu/osu.Game
2020-09-09 15:40:45 +09:00
..
Audio Add back removed nullcheck 2020-08-07 21:36:02 +09:00
Beatmaps Merge branch 'master' into editor-new-beatmap 2020-09-07 18:43:16 +09:00
Collections Remove async load (now using loadComponentSingleFile) 2020-09-09 15:40:45 +09:00
Configuration Merge branch 'master' into update-dcc-exclusions 2020-09-07 18:01:44 +09:00
Database Allow UpdateFile to be called when a previous file doesn't exist 2020-09-03 13:20:23 +09:00
Extensions
Graphics Merge branch 'master' into collection-database 2020-09-08 23:18:47 +09:00
Input Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
IO Fix path empty string check causing regression in behaviour 2020-09-03 19:17:07 +09:00
IPC
Migrations
Online Persist nulls to the top score bindable 2020-09-02 14:29:46 +09:00
Overlays Rename BeatmapCollectionManager -> CollectionManager 2020-09-09 15:31:08 +09:00
Properties
Replays
Rulesets Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
Scoring Use extension methods instead of reading directly 2020-08-27 18:18:32 +02:00
Screens Move CollectionManager to OsuGame 2020-09-09 15:39:15 +09:00
Skinning Merge remote-tracking branch 'upstream/master' into combo-colors 2020-09-01 17:39:35 +02:00
Storyboards Fix potential crash if disposing a DrawableStoryboardSample twice 2020-08-21 18:19:47 +09:00
Tests Avoid requiring sending the calling method for CleanRunHeadlessGameHost 2020-09-08 11:31:42 +09:00
Updater
Users Embed behaviour into UserCoverBackground 2020-07-28 20:50:55 +09:00
Utils
osu!.res
osu.Game.csproj Update framework 2020-09-07 18:01:56 +09:00
OsuGame.cs Move CollectionManager to OsuGame 2020-09-09 15:39:15 +09:00
OsuGameBase.cs Move CollectionManager to OsuGame 2020-09-09 15:39:15 +09:00