Merge branch 'master' into editor-new-beatmap

This commit is contained in:
Dean Herbert 2020-09-07 18:43:16 +09:00
commit 6b50d44dde
20 changed files with 58 additions and 36 deletions

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@ -52,6 +52,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.904.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.907.0" />
</ItemGroup>
</Project>

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@ -21,13 +21,11 @@
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using System;
using osu.Framework.Testing;
using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch
{
[ExcludeFromDynamicCompile]
public class CatchRuleset : Ruleset, ILegacyRuleset
{
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);

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@ -12,7 +12,6 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Replays.Types;
@ -35,7 +34,6 @@
namespace osu.Game.Rulesets.Mania
{
[ExcludeFromDynamicCompile]
public class ManiaRuleset : Ruleset, ILegacyRuleset
{
/// <summary>

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@ -30,14 +30,12 @@
using osu.Game.Skinning;
using System;
using System.Linq;
using osu.Framework.Testing;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Statistics;
using osu.Game.Screens.Ranking.Statistics;
namespace osu.Game.Rulesets.Osu
{
[ExcludeFromDynamicCompile]
public class OsuRuleset : Ruleset, ILegacyRuleset
{
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableOsuRuleset(this, beatmap, mods);

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@ -22,7 +22,6 @@
using osu.Game.Scoring;
using System;
using System.Linq;
using osu.Framework.Testing;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Taiko.Edit;
using osu.Game.Rulesets.Taiko.Objects;
@ -32,7 +31,6 @@
namespace osu.Game.Rulesets.Taiko
{
[ExcludeFromDynamicCompile]
public class TaikoRuleset : Ruleset, ILegacyRuleset
{
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableTaikoRuleset(this, beatmap, mods);

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@ -12,6 +12,7 @@
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;

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@ -7,6 +7,7 @@
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.IO.Serialization;
using osu.Game.Rulesets;
@ -14,6 +15,7 @@
namespace osu.Game.Beatmaps
{
[ExcludeFromDynamicCompile]
[Serializable]
public class BeatmapInfo : IEquatable<BeatmapInfo>, IJsonSerializable, IHasPrimaryKey
{

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@ -6,11 +6,13 @@
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Users;
namespace osu.Game.Beatmaps
{
[ExcludeFromDynamicCompile]
[Serializable]
public class BeatmapMetadata : IEquatable<BeatmapMetadata>, IHasPrimaryKey
{

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@ -5,10 +5,12 @@
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using osu.Framework.Testing;
using osu.Game.Database;
namespace osu.Game.Beatmaps
{
[ExcludeFromDynamicCompile]
public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete, IEquatable<BeatmapSetInfo>
{
public int ID { get; set; }

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@ -13,6 +13,7 @@
using osu.Framework.Graphics.Textures;
using osu.Framework.Logging;
using osu.Framework.Statistics;
using osu.Framework.Testing;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Types;
@ -22,6 +23,7 @@
namespace osu.Game.Beatmaps
{
[ExcludeFromDynamicCompile]
public abstract class WorkingBeatmap : IWorkingBeatmap
{
public readonly BeatmapInfo BeatmapInfo;

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@ -6,6 +6,7 @@
using osu.Framework.Configuration.Tracking;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Select;
@ -13,6 +14,7 @@
namespace osu.Game.Configuration
{
[ExcludeFromDynamicCompile]
public class OsuConfigManager : IniConfigManager<OsuSetting>
{
protected override void InitialiseDefaults()

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@ -0,0 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Input;
namespace osu.Game.Input
{
public class GameIdleTracker : IdleTracker
{
private InputManager inputManager;
public GameIdleTracker(int time)
: base(time)
{
}
protected override void LoadComplete()
{
base.LoadComplete();
inputManager = GetContainingInputManager();
}
protected override bool AllowIdle => inputManager.FocusedDrawable == null;
}
}

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@ -718,24 +718,6 @@ private void showOverlayAboveOthers(OverlayContainer overlay, OverlayContainer[]
overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime);
}
public class GameIdleTracker : IdleTracker
{
private InputManager inputManager;
public GameIdleTracker(int time)
: base(time)
{
}
protected override void LoadComplete()
{
base.LoadComplete();
inputManager = GetContainingInputManager();
}
protected override bool AllowIdle => inputManager.FocusedDrawable == null;
}
private void forwardLoggedErrorsToNotifications()
{
int recentLogCount = 0;
@ -991,10 +973,4 @@ private void screenExited(IScreen lastScreen, IScreen newScreen)
Exit();
}
}
public enum ScorePresentType
{
Results,
Gameplay
}
}

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@ -9,6 +9,7 @@
using Newtonsoft.Json;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing;
using osu.Game.Configuration;
using osu.Game.IO.Serialization;
using osu.Game.Rulesets.UI;
@ -18,6 +19,7 @@ namespace osu.Game.Rulesets.Mods
/// <summary>
/// The base class for gameplay modifiers.
/// </summary>
[ExcludeFromDynamicCompile]
public abstract class Mod : IMod, IJsonSerializable
{
/// <summary>

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@ -23,10 +23,12 @@
using osu.Game.Skinning;
using osu.Game.Users;
using JetBrains.Annotations;
using osu.Framework.Testing;
using osu.Game.Screens.Ranking.Statistics;
namespace osu.Game.Rulesets
{
[ExcludeFromDynamicCompile]
public abstract class Ruleset
{
public RulesetInfo RulesetInfo { get; internal set; }

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@ -5,9 +5,11 @@
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Testing;
namespace osu.Game.Rulesets
{
[ExcludeFromDynamicCompile]
public class RulesetInfo : IEquatable<RulesetInfo>
{
public int? ID { get; set; }

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@ -0,0 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Screens
{
public enum ScorePresentType
{
Results,
Gameplay
}
}

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@ -30,6 +30,7 @@
namespace osu.Game.Tests.Visual
{
[ExcludeFromDynamicCompile]
public abstract class OsuTestScene : TestScene
{
protected Bindable<WorkingBeatmap> Beatmap { get; private set; }

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@ -24,7 +24,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.904.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.907.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
<PackageReference Include="Sentry" Version="2.1.6" />
<PackageReference Include="SharpCompress" Version="0.26.0" />

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@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.904.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.907.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
</ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
@ -80,7 +80,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.904.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.907.0" />
<PackageReference Include="SharpCompress" Version="0.26.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />