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2cd07b2d3c
I'm fixing this in the simplest way possible as this kind of issue is specific to EF core, which may cease to exist quite soon. Turns out the re-retrieval of the beatmap set causes concurrency confusion and wasn't actually needed in my final iteration of the new beatmap logic. |
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.. | ||
ControlPoints | ||
Drawables | ||
Formats | ||
Legacy | ||
Timing | ||
Beatmap.cs | ||
BeatmapConverter.cs | ||
BeatmapDifficulty.cs | ||
BeatmapDifficultyManager.cs | ||
BeatmapInfo.cs | ||
BeatmapManager_BeatmapOnlineLookupQueue.cs | ||
BeatmapManager_WorkingBeatmap.cs | ||
BeatmapManager.cs | ||
BeatmapMetadata.cs | ||
BeatmapMetrics.cs | ||
BeatmapOnlineInfo.cs | ||
BeatmapProcessor.cs | ||
BeatmapSetFileInfo.cs | ||
BeatmapSetInfo.cs | ||
BeatmapSetMetrics.cs | ||
BeatmapSetOnlineInfo.cs | ||
BeatmapSetOnlineStatus.cs | ||
BeatmapStatistic.cs | ||
BeatmapStatisticIcon.cs | ||
BeatmapStore.cs | ||
DifficultyRating.cs | ||
DummyWorkingBeatmap.cs | ||
IBeatmap.cs | ||
IBeatmapConverter.cs | ||
IBeatmapProcessor.cs | ||
IWorkingBeatmap.cs | ||
WorkingBeatmap.cs |