osu/osu.Game
Dean Herbert 2cd07b2d3c Fix editor crash on saving more than once
I'm fixing this in the simplest way possible as this kind of issue is
specific to EF core, which may cease to exist quite soon. Turns out the
re-retrieval of the beatmap set causes concurrency confusion and wasn't
actually needed in my final iteration of the new beatmap logic.
2020-09-09 12:48:12 +09:00
..
Audio
Beatmaps Fix editor crash on saving more than once 2020-09-09 12:48:12 +09:00
Configuration Merge branch 'master' into update-dcc-exclusions 2020-09-07 18:01:44 +09:00
Database Allow UpdateFile to be called when a previous file doesn't exist 2020-09-03 13:20:23 +09:00
Extensions
Graphics Fix tab key not working 2020-09-08 19:52:56 +09:00
Input Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
IO Fix path empty string check causing regression in behaviour 2020-09-03 19:17:07 +09:00
IPC
Migrations
Online Persist nulls to the top score bindable 2020-09-02 14:29:46 +09:00
Overlays Merge branch 'fix-music-controller-regressed' into fix-toggle-pause-state 2020-09-08 18:37:52 +09:00
Properties
Replays
Rulesets Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
Scoring Use extension methods instead of reading directly 2020-08-27 18:18:32 +02:00
Screens Merge pull request #10090 from peppy/editor-song-setup 2020-09-08 22:26:20 +09:00
Skinning Merge remote-tracking branch 'upstream/master' into combo-colors 2020-09-01 17:39:35 +02:00
Storyboards
Tests Avoid requiring sending the calling method for CleanRunHeadlessGameHost 2020-09-08 11:31:42 +09:00
Updater
Users
Utils
osu!.res
osu.Game.csproj Update framework 2020-09-07 18:01:56 +09:00
OsuGame.cs Merge branch 'master' into fix-music-controller-regressed 2020-09-08 18:26:15 +09:00
OsuGameBase.cs Revert exposure changes to GlobalActionContainer 2020-09-08 18:36:11 +09:00