osu/osu.Game.Rulesets.Catch
bastoo0 2b068298cc
Fix inconsistency between this and osu-performance
The bonus value for HD is given twice here (probably a merge issue). The correct bonus is currently used on stable: 736515a034/src/performance/catch/CatchScore.cpp (L68)
2020-07-24 12:01:23 +02:00
..
Beatmaps Standardize osu!catch coordinate system 2020-07-02 00:21:45 +09:00
Difficulty Fix inconsistency between this and osu-performance 2020-07-24 12:01:23 +02:00
Judgements Increase HP gain of bananas 2020-07-11 20:35:58 +09:00
MathUtils Fix some weird private field names 2019-12-11 14:10:35 +09:00
Mods Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00
Objects Standardize osu!catch coordinate system 2020-07-02 00:21:45 +09:00
Properties
Replays Update naming 2020-07-22 19:53:45 +09:00
Resources/Testing/Beatmaps
Scoring Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
Skinning Add base legacy skin transformer 2020-06-21 23:06:55 +02:00
UI Merge pull request #9556 from gagahpangeran/toggle-hit-lighting-catch 2020-07-17 17:06:40 +09:00
CatchInputManager.cs
CatchRuleset.cs Add dynamic compilation exclusion rules for ruleset types 2020-07-10 14:49:44 +09:00
CatchSkinComponent.cs Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
CatchSkinComponents.cs Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
osu.Game.Rulesets.Catch.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00