osu/osu.Game.Tests/Visual/Gameplay
2021-07-04 17:27:02 +09:00
..
OsuPlayerTestScene.cs
SkinnableHUDComponentTestScene.cs Add local logic for creating default/legacy implementation based on cell skin 2021-06-01 10:17:01 +03:00
TestSceneAllRulesetPlayers.cs
TestSceneAutoplay.cs Make autoplay tests test via the ReplayPlayer code path 2021-06-02 11:49:06 +09:00
TestSceneBeatmapSkinFallbacks.cs Convert LegacySkinTransformers to accept raw ISkins rather than a full ISkinSource 2021-06-09 22:49:31 +03:00
TestSceneBreakTracker.cs
TestSceneCompletionCancellation.cs
TestSceneDrawableScrollingRuleset.cs Add failing test showing lifetime not recomputed with pooled objects 2021-05-31 14:48:52 +09:00
TestSceneDrawableStoryboardSprite.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneFailAnimation.cs
TestSceneFailingLayer.cs Change HealthDisplay to be a CompositeDrawable 2021-05-11 23:10:30 +09:00
TestSceneFailJudgement.cs
TestSceneFrameStabilityContainer.cs
TestSceneGameplayLeaderboard.cs
TestSceneGameplayMenuOverlay.cs
TestSceneGameplayRewinding.cs
TestSceneGameplaySamplePlayback.cs
TestSceneHitErrorMeter.cs Ignore non-scorable and bonus judgements 2021-06-08 23:09:23 +09:00
TestSceneHoldForMenuButton.cs
TestSceneHUDOverlay.cs Remove unnecessary binding logic from HUDOverlay 2021-05-07 17:51:46 +09:00
TestSceneKeyBindings.cs
TestSceneKeyCounter.cs
TestSceneLeadIn.cs
TestSceneMedalOverlay.cs
TestSceneNightcoreBeatContainer.cs
TestSceneOverlayActivation.cs
TestSceneParticleExplosion.cs
TestScenePause.cs
TestScenePauseWhenInactive.cs
TestScenePlayerLoader.cs Instantiate immediately, rather than waiting for instantiation 2021-05-26 22:24:51 +09:00
TestScenePlayerReferenceLeaking.cs
TestScenePlayerScoreSubmission.cs Add test coverage of new scenarios 2021-07-04 17:27:02 +09:00
TestScenePoolingRuleset.cs
TestSceneReplay.cs
TestSceneReplayDownloadButton.cs
TestSceneReplayRecorder.cs
TestSceneReplayRecording.cs
TestSceneReplaySettingsOverlay.cs
TestSceneScrollingHitObjects.cs
TestSceneSkinEditor.cs Enable autoplay in skin editor tests 2021-05-13 14:55:11 +09:00
TestSceneSkinEditorComponentsList.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneSkinEditorMultipleSkins.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneSkinnableAccuracyCounter.cs Add local logic for creating default/legacy implementation based on cell skin 2021-06-01 10:17:01 +03:00
TestSceneSkinnableComboCounter.cs Add local logic for creating default/legacy implementation based on cell skin 2021-06-01 10:17:01 +03:00
TestSceneSkinnableDrawable.cs Implement FindProvider and AllSources properly on all test ISkinSources 2021-06-22 12:03:14 +03:00
TestSceneSkinnableHealthDisplay.cs Add local logic for creating default/legacy implementation based on cell skin 2021-06-01 10:17:01 +03:00
TestSceneSkinnableHUDOverlay.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneSkinnableScoreCounter.cs Add local logic for creating default/legacy implementation based on cell skin 2021-06-01 10:17:01 +03:00
TestSceneSkinnableSound.cs Fix potential null reference in LINQ method 2021-06-22 12:25:29 +03:00
TestSceneSkipOverlay.cs
TestSceneSliderPath.cs
TestSceneSongProgress.cs
TestSceneSpectator.cs Merge branch 'rework-multiplayer-test-scenes' into spectator-start-at-end-2 2021-06-29 17:06:57 +09:00
TestSceneSpectatorPlayback.cs Rename SpectatorStreamingClient -> SpectatorClient 2021-05-20 15:55:07 +09:00
TestSceneStarCounter.cs
TestSceneStoryboard.cs
TestSceneStoryboardSamplePlayback.cs
TestSceneStoryboardWithOutro.cs Remove special casing for user exit during storyboard outro 2021-06-17 18:11:15 +09:00