osu/osu.Game.Rulesets.Mania
2021-10-06 15:10:45 +09:00
..
Beatmaps Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Configuration Rename ColourCodedNotes to TimingBasedNoteColouring 2021-04-26 19:05:12 +08:00
Difficulty Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Edit Add description for mania special style 2021-09-05 13:40:49 +09:00
Judgements Make new health increase values mania-specific 2020-10-03 12:16:22 +02:00
MathUtils Add copyright notice 2020-10-14 17:08:14 +09:00
Mods Merge branch 'master' into mod-muted 2021-07-29 21:14:03 +08:00
Objects Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo 2021-10-01 16:55:50 +09:00
Properties
Replays Rename FramedAutoGenerator<T> -> AutoGenerator<T> 2021-05-07 00:31:12 +09:00
Resources/Testing/Beatmaps Update tests to refect new mappings 2020-10-30 12:12:30 +09:00
Scoring Adjust scoring values to better fit osu!mania 2021-04-05 13:28:46 +09:00
Skinning Update with keybinding changes 2021-09-16 18:26:12 +09:00
UI Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
DualStageVariantGenerator.cs
ManiaFilterCriteria.cs Rename all remaining cases 2021-10-03 00:55:29 +09:00
ManiaInputManager.cs
ManiaRuleset.cs Rename method to drop redundant ruleset suffix 2021-09-05 13:34:23 +09:00
ManiaSettingsSubsection.cs Update SettingsSubsection.Header to accept a LocalisableString 2021-07-15 13:09:51 +09:00
ManiaSkinComponent.cs Initial implementation of DHO pooling 2021-05-12 16:35:05 +09:00
osu.Game.Rulesets.Mania.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
SingleStageVariantGenerator.cs
VariantMappingGenerator.cs