osu/osu.Game
Dean Herbert 1f84e54151 Improve messaging when timeshift token retrieval fails
Obviously not a final solution, but should better help self-compiling
(or unofficial package) users better understand why this is happening.
2020-08-10 20:16:16 +09:00
..
Audio
Beatmaps Safeguard against potential finalise-before-initialised 2020-07-29 11:30:25 +09:00
Configuration Merge pull request #9439 from Game4all/gameplay-disable-winkey 2020-07-24 19:34:48 +09:00
Database
Extensions
Graphics Change method structure for hover/unhover state setting (shouldn't be called "Fade") 2020-07-30 13:49:04 +09:00
Input
IO
IPC
Migrations
Online Merge branch 'master' into news 2020-08-03 14:16:45 +09:00
Overlays Only update key binding on next usage to avoid large blocking calls 2020-08-06 18:24:20 +09:00
Properties
Replays
Rulesets Update usages 2020-08-06 21:53:20 +09:00
Scoring Add position display in contracted score panels 2020-07-31 22:02:25 +09:00
Screens Improve messaging when timeshift token retrieval fails 2020-08-10 20:16:16 +09:00
Skinning Update usages 2020-08-06 21:53:20 +09:00
Storyboards
Tests Add position display in contracted score panels 2020-07-31 22:02:25 +09:00
Updater
Users Embed behaviour into UserCoverBackground 2020-07-28 20:50:55 +09:00
Utils
osu!.res
osu.Game.csproj Update framework 2020-08-06 21:34:48 +09:00
OsuGame.cs Handle overlay toggling with toolbar buttons instead 2020-08-06 01:17:24 -07:00
OsuGameBase.cs Add fallback hash generation to fix android startup crash 2020-08-03 18:49:06 +09:00