mirror of https://github.com/ppy/osu
Change method structure for hover/unhover state setting (shouldn't be called "Fade")
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@ -98,16 +98,16 @@ private void load(OverlayColourProvider colourProvider)
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protected override bool OnHover(HoverEvent e)
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{
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base.OnHover(e);
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leftIcon.FadeHoverColour();
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rightIcon.FadeHoverColour();
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leftIcon.SetHoveredState(true);
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rightIcon.SetHoveredState(true);
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return true;
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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leftIcon.FadeIdleColour();
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rightIcon.FadeIdleColour();
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leftIcon.SetHoveredState(false);
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rightIcon.SetHoveredState(false);
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}
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public class ChevronIcon : SpriteIcon
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@ -127,9 +127,8 @@ private void load()
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Colour = colourProvider.Foreground1;
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}
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public void FadeHoverColour() => this.FadeColour(colourProvider.Light1, 200, Easing.OutQuint);
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public void FadeIdleColour() => this.FadeColour(colourProvider.Foreground1, 200, Easing.OutQuint);
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public void SetHoveredState(bool hovered) =>
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this.FadeColour(hovered ? colourProvider.Light1 : colourProvider.Foreground1, 200, Easing.OutQuint);
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}
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}
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}
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@ -96,7 +96,7 @@ protected override bool OnHover(HoverEvent e)
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{
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base.OnHover(e);
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background.FadeColour(colourProvider.Background1, 200, Easing.OutQuint);
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icon.FadeHoverColour();
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icon.SetHoveredState(true);
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return true;
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}
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@ -104,7 +104,7 @@ protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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background.FadeColour(colourProvider.Background2, 200, Easing.OutQuint);
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icon.FadeIdleColour();
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icon.SetHoveredState(false);
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}
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}
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}
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