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OsuPlayerTestScene.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
SkinnableHUDComponentTestScene.cs
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TestSceneAllRulesetPlayers.cs
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TestSceneAutoplay.cs
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Rename {KeyCounter -> InputCount}Controller
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2023-06-26 19:27:42 +02:00 |
TestSceneBeatmapOffsetControl.cs
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Fix code quality inspection
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2023-06-06 21:11:24 +02:00 |
TestSceneBeatmapSkinFallbacks.cs
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Rename {KeyCounter -> InputCount}Controller
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2023-06-26 19:27:42 +02:00 |
TestSceneBezierConverter.cs
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TestSceneBreakTracker.cs
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TestSceneClicksPerSecondCalculator.cs
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Expose rewinding state of IGameplayClock s
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2023-07-06 19:08:42 +09:00 |
TestSceneColourHitErrorMeter.cs
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TestSceneCompletionCancellation.cs
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TestSceneDefaultSongProgressGraph.cs
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TestSceneDrawableScrollingRuleset.cs
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TestSceneDrawableStoryboardSprite.cs
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TestSceneFailAnimation.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneFailingLayer.cs
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TestSceneFailJudgement.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneFrameStabilityContainer.cs
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TestSceneGameplayLeaderboard.cs
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TestSceneGameplayMenuOverlay.cs
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TestSceneGameplayRewinding.cs
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Rename {KeyCounter -> InputCount}Controller
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2023-06-26 19:27:42 +02:00 |
TestSceneGameplaySamplePlayback.cs
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TestSceneGameplaySampleTriggerSource.cs
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Merge branch 'master' into taiko-hitsounding-final-attempt
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2023-07-08 18:10:04 +02:00 |
TestSceneHitErrorMeter.cs
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TestSceneHoldForMenuButton.cs
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TestSceneHUDOverlay.cs
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Add safety to tests to ensure loaded
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2023-06-27 16:04:34 +09:00 |
TestSceneJudgementCounter.cs
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Rename Judgement{Tally -> CountController}
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2023-06-26 19:30:04 +02:00 |
TestSceneKeyBindings.cs
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TestSceneKeyCounter.cs
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Fix broken test step
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2023-06-27 20:29:27 +02:00 |
TestSceneLeadIn.cs
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TestSceneLetterboxOverlay.cs
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TestSceneMedalOverlay.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneModValidity.cs
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TestSceneNightcoreBeatContainer.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneOverlayActivation.cs
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TestSceneParticleExplosion.cs
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TestSceneParticleSpewer.cs
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TestScenePause.cs
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TestScenePauseWhenInactive.cs
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TestScenePerformancePointsCounter.cs
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TestScenePlayerLoader.cs
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TestScenePlayerLocalScoreImport.cs
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Bring realm library up-to-date
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2023-07-06 13:37:43 +09:00 |
TestScenePlayerReferenceLeaking.cs
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TestScenePlayerScoreSubmission.cs
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TestScenePoolingRuleset.cs
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Add assertions covering correctness of judged flags on entry
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2023-07-04 23:48:46 +02:00 |
TestSceneReplay.cs
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Rename {KeyCounter -> InputCount}Controller
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2023-06-26 19:27:42 +02:00 |
TestSceneReplayDownloadButton.cs
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TestSceneReplayPlayer.cs
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TestSceneReplayRecorder.cs
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TestSceneScoring.cs
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Use OsuScoreProcessor in the scoring test scene
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2023-07-11 02:46:32 +02:00 |
TestSceneScrollingHitObjects.cs
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TestSceneSkinEditor.cs
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TestSceneSkinEditorComponentsList.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneSkinEditorMultipleSkins.cs
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Rename {KeyCounter -> InputCount}Controller
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2023-06-26 19:27:42 +02:00 |
TestSceneSkinnableAccuracyCounter.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneSkinnableComboCounter.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneSkinnableDrawable.cs
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TestSceneSkinnableHealthDisplay.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneSkinnableHUDOverlay.cs
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Add even more safety against unloaded components
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2023-06-27 21:21:14 +02:00 |
TestSceneSkinnableScoreCounter.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneSkinnableSound.cs
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TestSceneSkipOverlay.cs
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TestSceneSliderPath.cs
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TestSceneSoloGameplayLeaderboard.cs
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Massage tests a bit more
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2023-05-25 16:38:22 +09:00 |
TestSceneSongProgress.cs
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Add test to known time
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2023-06-12 16:43:28 +09:00 |
TestSceneSpectator.cs
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TestSceneSpectatorHost.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneSpectatorPlayback.cs
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TestSceneStarCounter.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneStoryboard.cs
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Add test coverage for failing case
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2023-05-17 20:23:37 -07:00 |
TestSceneStoryboardSamplePlayback.cs
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TestSceneStoryboardWithOutro.cs
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TestSceneUnknownMod.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneUnstableRateCounter.cs
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