This website requires JavaScript.
Explore
Help
Sign In
RepoMirrors
/
osu
mirror of
https://github.com/ppy/osu
Watch
1
Star
0
Fork
You've already forked osu
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
179ba3c9a8
osu
/
osu.Game
/
Rulesets
/
Mods
History
Dean Herbert
3c028ce05c
Add `IDeepCloneable` interface and update existing `CreateCopy` methods to use it
2021-07-19 12:54:17 +09:00
..
DifficultyAdjustSettingsControl.cs
Do not store direct references to original bindable
2021-07-11 15:28:13 +02:00
DifficultyBindable.cs
Fix incorrect value copy order in `BindTo()`
2021-07-12 22:27:36 +02:00
IApplicableAfterBeatmapConversion.cs
…
IApplicableFailOverride.cs
…
IApplicableMod.cs
…
IApplicableToAudio.cs
…
IApplicableToBeatmap.cs
…
IApplicableToBeatmapConverter.cs
…
IApplicableToBeatmapProcessor.cs
Add `IApplicableToBeatmapProcessor` mod interface
2021-06-23 14:46:30 +09:00
IApplicableToDifficulty.cs
Remove `IApplicableToDifficulty.ReadFromDifficulty`
2021-07-14 12:32:16 +09:00
IApplicableToDrawableHitObject.cs
Move IApplicableToDrawableHitObjects to its own file
2021-06-18 13:06:13 +09:00
IApplicableToDrawableHitObjects.cs
Move IApplicableToDrawableHitObjects to its own file
2021-06-18 13:06:13 +09:00
IApplicableToDrawableRuleset.cs
…
IApplicableToHUD.cs
…
IApplicableToHealthProcessor.cs
…
IApplicableToHitObject.cs
…
IApplicableToPlayer.cs
…
IApplicableToRate.cs
…
IApplicableToSample.cs
…
IApplicableToScoreProcessor.cs
…
IApplicableToTrack.cs
…
ICreateReplay.cs
…
IHasSeed.cs
Move `SeedSettingsControl` to own file
2021-06-23 13:40:05 +09:00
IMod.cs
…
IReadFromConfig.cs
…
IUpdatableByPlayfield.cs
…
Mod.cs
Add `IDeepCloneable` interface and update existing `CreateCopy` methods to use it
2021-07-19 12:54:17 +09:00
ModAutoplay.cs
…
ModBarrelRoll.cs
Remove redundant arguments
2021-07-05 23:52:39 +08:00
ModBlockFail.cs
…
ModCinema.cs
…
ModClassic.cs
…
ModDaycore.cs
…
ModDifficultyAdjust.cs
Standardise variables
2021-07-09 13:24:26 +09:00
ModDoubleTime.cs
…
ModEasy.cs
…
ModEasyWithExtraLives.cs
…
ModFailCondition.cs
…
ModFlashlight.cs
…
ModHalfTime.cs
…
ModHardRock.cs
…
ModHidden.cs
…
ModNightcore.cs
…
ModNoFail.cs
…
ModNoMod.cs
…
ModPerfect.cs
…
ModRandom.cs
Moved the `string` to `int?` conversion logic into `SettingsNumberBox`
2021-06-28 11:00:07 +08:00
ModRateAdjust.cs
…
ModRelax.cs
…
ModSuddenDeath.cs
…
ModTimeRamp.cs
…
ModType.cs
…
ModWindDown.cs
…
ModWindUp.cs
…
ModWithVisibilityAdjustment.cs
Implement `IApplicableToDrawableHitObject` for mods
2021-06-16 18:52:01 +09:00
MultiMod.cs
Add `IDeepCloneable` interface and update existing `CreateCopy` methods to use it
2021-07-19 12:54:17 +09:00