Fix references to ModSuddenDeath

This commit is contained in:
smoogipoo 2021-02-24 14:42:04 +09:00
parent 30a58691f0
commit 14160b897e
4 changed files with 4 additions and 4 deletions

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@ -22,7 +22,7 @@ public class OsuModAutopilot : Mod, IApplicableFailOverride, IUpdatableByPlayfie
public override ModType Type => ModType.Automation;
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail), typeof(ModAutoplay) };
public bool PerformFail() => false;

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@ -35,7 +35,7 @@ public abstract class ModAutoplay : Mod, IApplicableFailOverride
public bool RestartOnFail => false;
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) };
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail) };
public override bool HasImplementation => GetType().GenericTypeArguments.Length == 0;

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@ -16,6 +16,6 @@ public abstract class ModNoFail : ModBlockFail
public override string Description => "You can't fail, no matter what.";
public override double ScoreMultiplier => 0.5;
public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModAutoplay) };
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModFailCondition), typeof(ModAutoplay) };
}
}

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@ -14,6 +14,6 @@ public abstract class ModRelax : ModBlockFail
public override IconUsage? Icon => OsuIcon.ModRelax;
public override ModType Type => ModType.Automation;
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModNoFail), typeof(ModSuddenDeath) };
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModNoFail), typeof(ModFailCondition) };
}
}