osu/osu.Game
Salman Ahmed adb2605d5d Enforce double type in the download progress path
Wasn't sure where to exactly put this, or whether to split it, but it's very small change to worry about, so I guess it's fine being here
2021-01-17 00:12:14 +03:00
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Audio
Beatmaps Fix deadlock scenario when calculating fallback difficulty 2021-01-14 18:25:34 +09:00
Collections
Configuration Start with null last hover playback time 2021-01-08 18:16:03 +01:00
Database Make ArchiveModelManager import method overridable (for testing purposes) 2021-01-17 00:01:11 +03:00
Extensions Catch multiplayer client-related unobserved exceptions better 2020-12-31 11:39:42 +01:00
Graphics Rename download state Downloaded to Importing 2021-01-13 18:04:53 +03:00
Input Update enum name in line with changes 2021-01-06 23:12:56 +09:00
IO
IPC
Migrations
Online Enforce double type in the download progress path 2021-01-17 00:12:14 +03:00
Overlays Enforce double type in the download progress path 2021-01-17 00:12:14 +03:00
Properties
Replays
Rulesets Fix default judgement text mispositioned for one frame 2021-01-14 12:33:33 +09:00
Scoring
Screens Cache beatmap tracker and bind to selected item in RoomSubScreen 2021-01-17 00:01:11 +03:00
Skinning
Storyboards Remove unused using 2021-01-04 15:40:22 +09:00
Tests Merge branch 'master' into user-beatmap-downloading-states 2021-01-13 22:31:31 +03:00
Updater
Users
Utils
osu!.res
osu.Game.csproj Update framework 2021-01-09 01:24:18 +09:00
OsuGame.cs Merge branch 'master' into tourney-switching-ui 2021-01-10 17:33:52 +01:00
OsuGameBase.cs
PerformFromMenuRunner.cs Inline complete method as well 2020-12-31 10:27:42 +01:00