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.vscode
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Editor
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Add support for converting sliders with repeats to streams
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2021-11-11 23:25:49 +01:00 |
Mods
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Reset combo in different way
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2021-11-10 15:50:36 +03:00 |
Resources
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Modify special test skin to visually cover regression
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2021-10-03 15:53:46 +02:00 |
OsuBeatmapConversionTest.cs
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OsuDifficultyCalculatorTest.cs
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Update difficulty calculator tests to also use `IWorkingBeatmap`
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2021-11-15 19:16:49 +09:00 |
OsuLegacyModConversionTest.cs
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OsuSkinnableTestScene.cs
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StackingTest.cs
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TestPlayfieldBorder.cs
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TestSceneAccuracyHeatmap.cs
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Rename last remaining `BeatmapInfo Beatmap` usage
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2021-10-04 17:35:53 +09:00 |
TestSceneCursorParticles.cs
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Add failing test
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2021-09-21 14:44:22 +09:00 |
TestSceneCursorTrail.cs
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Remove unused using directive
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2021-06-22 12:03:55 +03:00 |
TestSceneDrawableJudgement.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestSceneFollowPoints.cs
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TestSceneGameplayCursor.cs
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Fix incorrect usages of `Scheduler.AddOnce`
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2021-10-14 17:52:19 +09:00 |
TestSceneHitCircle.cs
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Merge pull request #13523 from ekrctb/applicable-to-dho
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2021-06-17 19:59:06 +09:00 |
TestSceneHitCircleApplication.cs
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Deprecate old overload of Apply
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2021-04-21 14:32:37 +09:00 |
TestSceneHitCircleArea.cs
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Apply batch fixing of built-in types using `var`
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2021-10-27 13:04:41 +09:00 |
TestSceneHitCircleComboChange.cs
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Add early/late tests for hit circles
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2021-06-17 15:06:56 +09:00 |
TestSceneHitCircleHidden.cs
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TestSceneHitCircleKiai.cs
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Add test coverage
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2021-06-04 14:14:51 +09:00 |
TestSceneHitCircleLongCombo.cs
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TestSceneLegacyBeatmapSkin.cs
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Remove unnecessary parentheses
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2021-07-22 16:42:07 +03:00 |
TestSceneMissHitWindowJudgements.cs
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Rename `User` to `APIUser` and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
TestSceneNoSpinnerStacking.cs
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Remove unused using statement
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2021-10-29 12:14:14 +09:00 |
TestSceneObjectOrderedHitPolicy.cs
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-08 18:41:17 +09:00 |
TestSceneOsuFlashlight.cs
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TestSceneOsuHitObjectSamples.cs
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Add test ensuring correct osu! ruleset sample lookups
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2021-06-01 18:56:28 +09:00 |
TestSceneOsuPlayer.cs
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TestSceneResumeOverlay.cs
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TestSceneShaking.cs
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Add early/late tests for hit circles
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2021-06-17 15:06:56 +09:00 |
TestSceneSkinFallbacks.cs
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Fix legacy approach circles accepting alpha
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2021-09-16 19:35:15 +09:00 |
TestSceneSlider.cs
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Update tests to use more correct control point definitions
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2021-09-06 22:04:51 +09:00 |
TestSceneSliderApplication.cs
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Deprecate old overload of Apply
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2021-04-21 14:32:37 +09:00 |
TestSceneSliderComboChange.cs
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TestSceneSliderHidden.cs
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TestSceneSliderInput.cs
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Update outdated tests
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2021-09-03 17:11:12 +09:00 |
TestSceneSliderSnaking.cs
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Merge methods
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2021-06-30 19:52:25 +09:00 |
TestSceneSpinner.cs
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Use singular `IApplicableToDrawableHitObject` for consumers
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2021-06-16 18:47:04 +09:00 |
TestSceneSpinnerApplication.cs
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Deprecate old overload of Apply
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2021-04-21 14:32:37 +09:00 |
TestSceneSpinnerHidden.cs
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TestSceneSpinnerRotation.cs
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Apply batch fixing of built-in types using `var`
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2021-10-27 13:04:41 +09:00 |
TestSceneStartTimeOrderedHitPolicy.cs
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-08 18:41:17 +09:00 |
osu.Game.Rulesets.Osu.Tests.csproj
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Update all dependencies
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2021-11-20 13:31:10 +09:00 |