osu/osu.Game/Screens/Select
Bartłomiej Dach 0bfadfbbf1 Apply precision when comparing adjusted values
In some cases, applying the Difficulty Adjust mod without actually
changing any of the settings previously caused the bar in song select
beatmap details to appear red/blue instead of staying white.

This was caused by not accounting for floating-point imprecisions when
determining bar colour in AdvancedStats. To resolve, first check
equality with tolerance, and only then apply blue/red colours if that
equality check does not hold.
2020-02-01 16:16:15 +01:00
..
Carousel Modernise filter implementation 2020-01-24 18:57:17 +09:00
Details Apply precision when comparing adjusted values 2020-02-01 16:16:15 +01:00
Filter
Leaderboards
Options Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
BeatmapCarousel.cs Fix beatmap carousel potentially missing beatmap imports 2020-01-29 17:09:12 +09:00
BeatmapClearScoresDialog.cs
BeatmapDeleteDialog.cs
BeatmapDetailArea.cs
BeatmapDetailAreaTabControl.cs
BeatmapDetails.cs
BeatmapInfoWedge.cs Improve song select display on ultrawide displays (or when UI scale is set low) 2020-01-23 20:03:52 +09:00
FilterControl.cs Modernise filter implementation 2020-01-24 18:57:17 +09:00
FilterCriteria.cs Make upper and lower bounds inclusive 2020-01-24 19:39:21 +09:00
FilterQueryParser.cs
Footer.cs
FooterButton.cs Merge branch 'master' into mod_content_centering 2020-01-30 10:34:46 +09:00
FooterButtonMods.cs Remove unnecessary length specifications 2020-01-30 11:00:14 +09:00
FooterButtonOptions.cs
FooterButtonRandom.cs Merge branch 'master' into mod_content_centering 2020-01-30 10:34:46 +09:00
ImportFromStablePopup.cs
LocalScoreDeleteDialog.cs Fix percentage-formatted displays containing a space 2020-01-29 19:51:24 +09:00
MatchSongSelect.cs Fix editor being accessible for multiplayer song select 2020-01-29 22:20:34 +09:00
PlaySongSelect.cs
SongSelect.cs Fix song select remaining issue locally 2020-01-31 17:35:53 +09:00
WedgeBackground.cs