osu/osu.Game
smoogipoo 4699b5ad7c Fix a few code styling issues
These are present in the netstandard branch (the rules aren't working there - probably using the wrong configuration).
2018-02-08 23:47:03 +09:00
..
Audio
Beatmaps Rename DifficultyRange parameters 2018-02-08 13:57:45 +09:00
Configuration Add the ability to duck volume when the game is inactive 2018-01-31 18:16:55 +09:00
Database Fix incorrect initial migration 2018-01-25 23:41:03 +09:00
Graphics Fix visual settings checkboxes playing sounds in bindable binding 2018-02-08 14:43:47 +09:00
IO
IPC
Input Remove unnecessary arrays 2018-01-31 16:10:55 +09:00
Migrations Replace missed hardcoded int with enum reference 2018-01-31 16:20:01 +09:00
Online Add better channel test cases (testing non-existent channels) 2018-01-30 17:43:19 +09:00
Overlays Merge remote-tracking branch 'upstream/master' into raw-input-fixes 2018-02-07 22:05:44 +09:00
Properties
Rulesets Fix a few code styling issues 2018-02-08 23:47:03 +09:00
Screens Rely on bindable's formatting rather than setting a default 2018-02-08 11:12:05 +09:00
Storyboards
Tests Fix non-visual tests not cleaning up previous executions 2018-02-08 17:07:59 +09:00
Users Update user object to match new standardised api 2018-02-08 18:06:04 +09:00
OpenTK.dll.config
OsuGame.cs Merge branch 'master' into inactive-volume-duck 2018-02-01 16:21:33 +09:00
OsuGameBase.cs GlobalKeyBindingContainer -> GlobalActionContainer 2018-01-30 14:54:30 +09:00
app.config
osu!.res
osu.Game.csproj Merge branch 'master' into unified-hitwindows 2018-02-08 17:46:29 +09:00
osu.nuspec Update license year. 2018-01-22 18:22:38 +01:00
packages.config Update OpenTK version 2018-02-06 13:47:54 +09:00