mirror of https://github.com/ppy/osu
Add better channel test cases (testing non-existent channels)
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@ -14,6 +14,7 @@
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using System.Linq;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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namespace osu.Game.Tests.Visual
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{
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@ -32,6 +33,9 @@ public class TestCaseChatLink : OsuTestCase
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typeof(MessageFormatter)
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};
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private DependencyContainer dependencies;
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protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
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public TestCaseChatLink()
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{
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Add(textContainer = new TestChatLineContainer
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@ -41,6 +45,20 @@ public TestCaseChatLink()
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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});
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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linkColour = colours.Blue;
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dependencies.Cache(new ChatOverlay
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{
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AvailableChannels =
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{
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new Channel { Name = "#english" },
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new Channel { Name = "#japanese" }
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}
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});
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testLinksGeneral();
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testEcho();
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@ -111,11 +129,12 @@ private void testLinksGeneral()
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addMessageWithChecks("I am important!", 0, false, true);
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addMessageWithChecks("feels important", 0, true, true);
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addMessageWithChecks("likes to post this [https://osu.ppy.sh/home link].", 1, true, true, expectedActions: LinkAction.External);
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addMessageWithChecks("Join my multiplayer game osump://12346.",1, expectedActions: LinkAction.JoinMultiplayerMatch);
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addMessageWithChecks("Join my multiplayer game osump://12346.", 1, expectedActions: LinkAction.JoinMultiplayerMatch);
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addMessageWithChecks("Join my [multiplayer game](osump://12346).", 1, expectedActions: LinkAction.JoinMultiplayerMatch);
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addMessageWithChecks("Join my [#english](osu://chan/english).", 1, expectedActions: LinkAction.OpenChannel);
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addMessageWithChecks("Join my [#english](osu://chan/#english).", 1, expectedActions: LinkAction.OpenChannel);
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addMessageWithChecks("Join my osu://chan/#english.", 1, expectedActions: LinkAction.OpenChannel);
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addMessageWithChecks("Join my #english or #japanese channels.", 2, expectedActions: new [] { LinkAction.OpenChannel, LinkAction.OpenChannel });
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addMessageWithChecks("Join my #english or #japanese channels.", 2, expectedActions: new[] { LinkAction.OpenChannel, LinkAction.OpenChannel });
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addMessageWithChecks("Join my #english or #nonexistent #hashtag channels.", 1, expectedActions: LinkAction.OpenChannel);
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}
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private void testEcho()
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@ -141,12 +160,6 @@ void addEchoWithWait(string text, string completeText = null, double delay = 250
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}
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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linkColour = colours.Blue;
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}
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private class DummyEchoMessage : LocalEchoMessage
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{
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public DummyEchoMessage(string text)
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@ -160,6 +173,7 @@ public DummyEchoMessage(string text)
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private class DummyMessage : Message
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{
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private static long messageCounter;
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internal static readonly User TEST_SENDER_BACKGROUND = new User
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{
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Username = @"i-am-important",
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@ -43,7 +43,7 @@ public static class MessageFormatter
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private static readonly Regex time_regex = new Regex(@"\d\d:\d\d:\d\d\d? [^-]*");
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// #osu
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private static readonly Regex channel_regex = new Regex(@"#[a-zA-Z]+[a-zA-Z0-9]+");
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private static readonly Regex channel_regex = new Regex(@"(#[a-zA-Z]+[a-zA-Z0-9]+)");
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// Unicode emojis
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private static readonly Regex emoji_regex = new Regex(@"(\uD83D[\uDC00-\uDE4F])");
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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@ -225,7 +226,7 @@ private void updateMessageContent()
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username.Text = $@"{message.Sender.Username}" + (senderHasBackground || message.IsAction ? "" : ":");
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// remove non-existent channels from the link list
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message.Links.RemoveAll(link => link.Action == LinkAction.OpenChannel && chat?.AvailableChannels.TrueForAll(c => c.Name != link.Argument) != false);
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message.Links.RemoveAll(link => link.Action == LinkAction.OpenChannel && chat?.AvailableChannels.Any(c => c.Name == link.Argument) != true);
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contentFlow.Clear();
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contentFlow.AddLinks(message.DisplayContent, message.Links);
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