osu/osu.Game.Rulesets.Taiko
2022-07-30 09:15:28 +03:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Add versioning to difficulty calculators 2022-07-21 18:15:25 +09:00
Edit Automated #nullable processing 2022-06-17 16:37:17 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Use RequiredParentSizeToFit to handle misc geometry changes 2022-07-29 21:11:43 +03:00
Objects Change bindable properties in all HitObjects to be lazily initialised 2022-07-19 05:39:10 +03:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources
Scoring Automated #nullable processing 2022-06-17 16:37:17 +09:00
Skinning Fix normal skin hitsounds prioritised over default taiko hitsounds 2022-07-30 09:15:28 +03:00
UI Attempt to fix crashing from weird input interactions 2022-07-22 20:19:13 +09:00
osu.Game.Rulesets.Taiko.csproj
TaikoInputManager.cs Merge branch 'master' into hongaaronc/master 2022-07-22 15:55:38 +09:00
TaikoRuleset.cs Add back standard mouse bindings support and only handle mouse when inside the visible zone 2022-07-22 18:09:19 +09:00
TaikoSkinComponent.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
TaikoSkinComponents.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00