osu/osu.Game.Tests/Visual
Dean Herbert d31c9db08b Adjust testing methodology to improve reliability of mosue wheel volume adjust tests
There was previously a potential in headless runs for timing
discrepancies to cause the volume to never get adjusted.

As seen at https://github.com/peppy/osu/runs/4604610951?check_suite_focus=true.
2021-12-23 13:25:24 +09:00
..
Audio
Background Wait for previous screen to be hidden in test 2021-12-20 12:44:23 +09:00
Beatmaps Rename `BeatmapCard{ => Normal}` 2021-12-21 08:26:21 +01:00
Collections
Colours
Components
Editing Add test coverage of editor resetting mods on entering 2021-12-10 18:57:33 +09:00
Gameplay Remove unused load checks 2021-12-22 18:17:00 +09:00
Menus
Mods
Multiplayer Merge pull request #16205 from smoogipoo/fix-multiplayer-tests 2021-12-22 13:42:05 +09:00
Navigation Adjust testing methodology to improve reliability of mosue wheel volume adjust tests 2021-12-23 13:25:24 +09:00
Online Adjust existing placeholder test to demonstrate failure case 2021-12-22 15:03:20 +01:00
Playlists Add wait step to `TestScenePlaylistResultScreen` explicitly for screen load 2021-12-20 16:58:36 +09:00
Ranking Fix intermittent test failures on `TestSceneResultsScreen` due to long delay step 2021-12-21 15:15:05 +09:00
Settings
SongSelect Ensure presence of at least 1 difficulty for each ruleset 2021-12-20 11:34:39 +01:00
UserInterface Use `OnlineID` for set operations 2021-12-10 16:11:48 +09:00
TestMultiplayerComponents.cs Rename `TestMultiplayerScreenStack` to `TestMultiplayerComponents` 2021-12-20 18:24:59 +09:00
TestSceneOsuScreenStack.cs