Commit Graph

27810 Commits

Author SHA1 Message Date
Salman Ahmed
e374ef163d Update localisable formattable extensions usages inline with framework change 2021-08-29 15:00:28 +03:00
Dean Herbert
681a87d4ec Update framework 2021-08-28 07:08:06 +09:00
Dean Herbert
804ca88d63 Update framework 2021-08-27 19:52:45 +09:00
Dean Herbert
2b06dacd0e Change debounce back to using scheduler
Should better allow for adjusting in the future, as well.
2021-08-27 18:57:19 +09:00
Dean Herbert
33aa48bcf6 Merge branch 'master' into lobby-sounds 2021-08-27 18:46:12 +09:00
Dean Herbert
7d9bae4507 Update resources 2021-08-27 18:29:49 +09:00
Dan Balasescu
a28bc9f6b2
Merge branch 'master' into path-control-point-bindable-removal 2021-08-27 09:37:37 +09:00
Bartłomiej Dach
2ef2af17eb
Merge branch 'master' into alternative-difficulty-bindable 2021-08-26 23:07:52 +02:00
Bartłomiej Dach
d71dff4340
Merge branch 'master' into skip-overlay-optimisations 2021-08-26 22:38:17 +02:00
Bartłomiej Dach
875ef3e68f
Merge branch 'master' into fix-mania-editor 2021-08-26 21:00:20 +02:00
Salman Ahmed
2f26d270a3
Merge branch 'master' into score-processor-enum-getvalue-overhead-reduction 2021-08-26 09:55:09 +03:00
Salman Ahmed
15812520bd Replace global editor test case with mania compose screen test scene 2021-08-26 09:45:01 +03:00
Jamie Taylor
56baecdde4
Add missing interaction sfx to MatchTypePicker 2021-08-26 15:30:20 +09:00
Jamie Taylor
e341f471b0
Add lobby sfx for join/leave/kick/ready/unready events 2021-08-26 15:29:22 +09:00
Dean Herbert
e633b2716d Fix regression in outro skip handling logic 2021-08-26 13:58:45 +09:00
Dean Herbert
e32933eb54 Avoid Enum.GetValues in each score population pass 2021-08-26 13:37:53 +09:00
Dean Herbert
f4199958d9 Avoid unnecessary array/LINQ operations when replay frames have no action changes 2021-08-26 13:03:50 +09:00
Dean Herbert
6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
Dean Herbert
b1a261c902 Avoid using scheduled delegates at all for skip overload input handling 2021-08-26 12:25:37 +09:00
Dean Herbert
956e3c554b Avoid skip overlay attempting to show when it is already invalid 2021-08-26 12:25:37 +09:00
Salman Ahmed
b4d6495f99 Fix editor skin providing container not providing playable beatmap 2021-08-25 17:52:36 +03:00
Salman Ahmed
f9b25a0159 Add test case for switching to each screen in editor test scenes 2021-08-25 17:52:35 +03:00
Salman Ahmed
3ad0b529fb Make EditorScreen inherit from VisibilityContainer rather than unsafe transforms 2021-08-25 17:14:52 +03:00
Dan Balasescu
351015357c
Merge branch 'master' into user-events-in-participant-list 2021-08-25 14:39:26 +09:00
Dean Herbert
e1ab3434ed Add ability to handle user join/leave/kick events in MultiplayerComposites 2021-08-25 14:37:14 +09:00
Salman Ahmed
ca527262e3
Merge branch 'master' into countdown-beatmap-info 2021-08-25 08:30:27 +03:00
Salman Ahmed
84637b59ef Define DifficultyBindableWithCurrent and use in SliderControl 2021-08-25 07:40:41 +03:00
Dean Herbert
414457ba57 Add basic xmldoc explaining CountdownOffset 2021-08-25 13:24:52 +09:00
Bartłomiej Dach
a6c2cbd2e5
Add countdown settings to beatmap info model 2021-08-24 21:55:10 +02:00
Bartłomiej Dach
e503182a8d
Merge branch 'master' into activity-on-multiplayer-screens 2021-08-24 18:50:55 +02:00
Dean Herbert
568a8ee97e
Merge branch 'master' into fix-hud-test-failure-2 2021-08-24 16:54:48 +09:00
Dean Herbert
3f0f820653 Add comment explaining reasoning for override 2021-08-24 16:54:19 +09:00
Dean Herbert
08f757a584
Merge pull request #14474 from smoogipoo/fix-multi-crash
Fix crash when entering multiplayer gameplay
2021-08-24 16:20:18 +09:00
Dan Balasescu
6a916a264f
Merge pull request #14441 from Henry-YSLin/mod-incompatibility-ui
Show mods that are incompatible with the current selection
2021-08-24 16:16:35 +09:00
Dan Balasescu
ea98ce1b39
Merge pull request #14465 from peppy/improve-stable-skin-import
Improve skin stable import behaviour to better handle similar skins
2021-08-24 16:08:15 +09:00
smoogipoo
9f17c38e36 Fix hud overlay components being blocked from load 2021-08-24 15:18:27 +09:00
Dean Herbert
a5f6c287ea Split out pinned comment content to only be constructed when required 2021-08-24 14:43:28 +09:00
Dean Herbert
8cd972a9fe Merge branch 'master' into pinned-comment 2021-08-24 14:37:31 +09:00
smoogipoo
16ddbcd208 Don't bind to RoomId where it's expected to be constant 2021-08-24 14:25:40 +09:00
Dean Herbert
c3b7ce0b05 Remove stray newline 2021-08-24 14:02:50 +09:00
Dean Herbert
afd01d22d6 Adjust visuals of incompatible icon and move to own class 2021-08-24 14:01:49 +09:00
Salman Ahmed
847726547a Move mod value change callback inside wedge info text component 2021-08-24 07:53:49 +03:00
Dean Herbert
bf0a1167ec Improve update flow and ensure selected mods is read from local context 2021-08-24 13:35:39 +09:00
smoogipoo
de0de451fe Refactor to remove resolved dependency 2021-08-24 13:29:19 +09:00
smoogipoo
df170afbc4 Fix multiplayer crashing when entering gameplay 2021-08-24 13:22:06 +09:00
smoogipoo
956c1cc216 Merge branch 'master' into activity-on-multiplayer-screens 2021-08-24 12:33:34 +09:00
Dan Balasescu
dfd61e413a
Merge branch 'master' into difficulty-cache-difficulty-adjust 2021-08-24 12:08:52 +09:00
Dean Herbert
3c9718339c
Merge pull request #14444 from frenzibyte/decouple-ruleset-bindables
Decouple rankings overlay's ruleset selector from the game-wide ruleset bindable
2021-08-24 11:58:13 +09:00
Henry Lin
b8fe03b77f Use Mod.Equals for comparison 2021-08-24 09:50:09 +08:00
Henry Lin
6e3d05c7ce Display an icon to signify incompatibility instead of a red tint 2021-08-24 09:42:53 +08:00