Commit Graph

59 Commits

Author SHA1 Message Date
smoogipoo f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Dean Herbert 32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert 37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert fd9d900ae0 Simplify StarCounter and SpriteIcon 2017-12-15 18:40:03 +09:00
Dean Herbert 0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Thomas Müller e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller 598b3f051e Address CI concerns and update framework 2017-07-22 11:15:45 +02:00
Thomas Müller 99221260c4 Replace several usages of BeginDelayedSequence with LINQ-style 2017-07-16 17:42:01 +03:00
Thomas Müller 9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
Dean Herbert 94c259bd59 Remove most usages of DelayReset
ButtonSystem requires some more work.
2017-04-27 18:39:40 +09:00
Dean Herbert f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Dean Herbert 54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
smoogipooo 5f72265eff Remove float ValueAt method. 2017-03-10 14:09:55 +09:00
Dean Herbert 0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dean Herbert 88f3dc0e02
Fix a few naming issues. 2017-03-06 18:49:23 +09:00
Thomas Müller a2317e5a1e Update usage of FillDirection 2017-03-04 11:00:17 +01:00
Thomas Müller 4d28696479 FlowDirection -> FillDirection 2017-03-01 20:15:38 +01:00
Thomas Müller 9c853b0465 Update framewörk 2017-03-01 19:33:01 +01:00
Thomas Müller d46e68b36b Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
# Conflicts:
#	osu-framework
#	osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
2017-03-01 18:05:58 +01:00
default0 03889e6ca6 Update References to FlowStrategies
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
2017-02-27 16:55:55 +01:00
Andrey Zavadskiy 3487dfe236 Removed unused variables and parameters 2017-02-27 17:32:32 +03:00
default0 8d91519d59 Update usage of FlowContainer and its subclasses 2017-02-26 21:32:43 +01:00
Thomas Müller 1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Dean Herbert 12db33ad4b
Visual and readability improvements to StarCounter. 2017-02-24 19:30:56 +09:00
Thomas Müller a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert 50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert 20260b43d1 Improve star animation. 2016-12-15 22:58:34 +09:00
Thomas Müller ac99e2d488 Avoid using load to construct the drawable hierarchy whereever possible. 2016-11-12 18:34:36 +01:00
Dean Herbert cc0f61f545 Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/OsuGameMode.cs
#	osu.Game/GameModes/Play/Player.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Overlays/MusicController.cs
#	osu.Game/Overlays/Options/EditorSection.cs
#	osu.Game/Overlays/Options/Input/MouseOptions.cs
#	osu.Game/Overlays/Options/Online/InGameChatOptions.cs
#	osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Drew DeVault ee24cd310c Convert everything to DI pattern 2016-11-10 16:41:18 -05:00
Dean Herbert f14a35d480 Update FontAwesome definitions. 2016-11-07 17:59:00 +09:00
Thomas Müller 103176826f Ensure transformations are never used prior to being added to the Drawable tree. 2016-11-06 11:13:52 +01:00
Thomas Müller a6c0fd29f2 Make use of new timing system in Drawables and Transforms. 2016-11-06 08:25:21 +01:00
Dean Herbert b86f308af6 Add async workflow. 2016-11-01 23:24:14 +09:00
Dean Herbert cdef75c98b Fix AutoSize references. 2016-10-22 17:50:42 +09:00
Adonais Romero González 72c4dc344e Misc. fixes and improvements 2016-10-16 18:30:25 -05:00
Adonais Romero González 862dc1d7c7 Tidying code and restricting methods 2016-10-15 19:07:07 -05:00
Adonais Romero González 10b47859c3 Delay order on StarCounter changed 2016-10-15 18:04:00 -05:00
Adonais Romero González 2625d06553 Why calling StopAnimation() on StarCounter's ctor()? 2016-10-15 13:53:39 -05:00
Adonais Romero González 6bd3eaf37d Changes according to review + Refactor 2016-10-14 18:23:27 -05:00
Adonais Romero González 9ccff6ec48 Tidying up 2016-10-13 19:50:06 -05:00
Adonais Romero González 0deb5b4e22 Removed unneeded vars 2016-10-13 18:07:06 -05:00
Adonais Romero González 69621eb6d3 Star animation delay micro fix 2016-10-13 18:00:36 -05:00
Adonais Romero González ce07a45456 Improved code 2016-10-13 17:13:20 -05:00
Adonais Romero González 1d8d2fa9c9 Implicit base() 2016-10-12 21:46:51 -05:00
Adonais Romero González 8f0093f133 Comments in StarCounter 2016-10-12 21:36:52 -05:00
Adonais Romero González 73e4359e9d Adjusted StarCounter ctor 2016-10-12 20:51:50 -05:00
Adonais Romero González 798e7241d8 Make counters work again 2016-10-12 14:33:04 -05:00
Dean Herbert 61d5c7c56d Make stuff compile again (but StarCounter hits assertions). 2016-10-12 16:11:40 +09:00
Adonais Romero González 2954c19345 Misc. fixes 2016-10-09 15:19:35 -05:00