Dan Balasescu
8d0161c2fc
Refactoring
2018-06-07 15:11:48 +09:00
Dean Herbert
f9449e841a
Improve overall visual clarity and explosion effects
2018-06-07 14:30:27 +09:00
Dean Herbert
81a3a8a1a4
Add corner radius
2018-06-07 11:57:30 +09:00
smoogipoo
31cbec99a1
Fix mania hold notes displaying judgements
2018-05-28 18:12:49 +09:00
smoogipoo
4ecdea8b2e
Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer
2018-05-07 10:17:54 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
bb7618eb0c
FIx mania playfield playing the wrong/duplicated sounds
...
Fixes #2266 .
2018-03-29 16:13:31 +09:00
smoogipoo
187a025d36
Make hitobjects sorted by their start times
2018-03-29 16:07:31 +09:00
Dean Herbert
eb643b690a
Merge branch 'master' into more-skinning
2018-03-12 11:55:50 +09:00
Dean Herbert
fe3ab94afb
Fix mania judgement regression
2018-03-07 19:19:56 +09:00
Dean Herbert
b62ed004f2
Remove judgements when deciding a new judgement for a HitObject
...
Generally happens when rewinding.
2018-03-07 19:14:42 +09:00
smoogipoo
a3c7755ade
Implement a conversion process for ReplayFrames
2018-03-01 02:28:14 +09:00
smoogipoo
5faec5c2f1
Add a separate property to control playfield area
2018-02-21 20:54:33 +09:00
smoogipoo
cd2c9a9de6
Adjust xmldoc and rename to GetAspectAdjustedSize
2018-02-19 17:04:18 +09:00
smoogipoo
5742e61e68
Merge remote-tracking branch 'origin/master' into ruleset-configs
2018-01-26 15:39:09 +09:00
Dean Herbert
03154dbc63
Fix incorrect initial migration
...
Also adds variant to settings
2018-01-25 23:41:03 +09:00
smoogipoo
45e8a2b69b
Remove ManiaPlayfield local scrollTime bindable
...
Now not needed due to having this databased.
2018-01-25 20:49:25 +09:00
smoogipoo
b77f08941c
Make mania play the next note's sounds if no note is hit
...
Fixes #1911 .
This follows what osu!stable does, which is rather unfortunate, since it just plays _every_ sound for the note :|.
2018-01-24 20:05:37 +09:00
Dean Herbert
5a00ae36d1
Add database-based configuration for rulesets
2018-01-24 17:45:28 +09:00
Dean Herbert
1fda45fe10
Fix broken formatting
2018-01-23 16:40:18 +09:00
Dean Herbert
c01f67b0d8
Merge remote-tracking branch 'upstream/master' into ruleset-configs
2018-01-23 16:23:25 +09:00
smoogipoo
68a6323168
Remove SpecialColumnPosition for now
...
This needs to be re-implemented in the future, perhaps in a way that allows it to be dynamically changed.
2018-01-22 16:19:05 +09:00
smoogipoo
8a8b3f25e7
SpecialColumn -> SpecialColumnPosition
2018-01-22 16:12:45 +09:00
smoogipoo
351be4308f
Oops, forgot to commit OnJudgement change
2018-01-22 16:12:35 +09:00
smoogipoo
90d8ee8d36
Fix stage background being too transparent
...
This is the original colour for the background. Not sure why this was changed.
2018-01-22 16:12:15 +09:00
smoogipoo
583aa9922f
IKeyBindingMod -> IPlayfieldTypeMod
2018-01-22 15:07:14 +09:00
smoogipoo
2674859b54
ManiaKeyBindingVariantType -> PlayfieldType
2018-01-22 14:59:17 +09:00
smoogipoo
286b1bb81f
Solo -> Single, Coop -> Dual
2018-01-22 14:57:25 +09:00
smoogipoo
293023d99a
Fix keybinding offsets due to special keys
2018-01-22 14:38:41 +09:00
smoogipoo
dee298c395
No more statics + better unregistration
2018-01-18 17:40:05 +09:00
smoogipoo
7910b47868
Move ConfigManager registration/dependency injection to RulesetContainer
2018-01-18 17:00:23 +09:00
ANDY840119-PC\andy840119
6c67f96fdb
fix ci error
2018-01-18 02:01:01 +09:00
ANDY840119-PC\andy840119
3b291abf60
Merge branch 'master' of https://github.com/ppy/osu into mania_stage_fix
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
# osu.Game/Rulesets/UI/Playfield.cs
2018-01-17 22:27:32 +09:00
smoogipoo
db27faa471
Add a ScrollTime config setting to osu!mania
2018-01-17 21:13:14 +09:00
smoogipoo
c309cc9454
Privatise OnJudgements as much as possible
2018-01-16 15:37:32 +09:00
smoogipoo
8c5ef0a330
Remove base OnJudgement from Playfield to properly accomodate nested playfields
2018-01-15 20:48:57 +09:00
smoogipoo
39b6425c3e
Use a grid container to position the stages
...
Should be more flexible in the future + provides a more dual-stage feel.
2018-01-15 19:55:15 +09:00
smoogipoo
28586317dd
Give stages a size again
2018-01-15 19:44:42 +09:00
smoogipoo
8a7892b66a
Make variant keybindings work
2018-01-15 19:29:51 +09:00
smoogipoo
b9909ed1cf
Refactor addition of hitobjects
2018-01-15 18:20:43 +09:00
smoogipoo
89c3fcbf6a
Refactor column construction
2018-01-15 18:11:53 +09:00
ANDY840119-PC\andy840119
cf0d9e4d9b
not sure is it a goodway to delete mania ManiaAction.Special or add more
2018-01-14 21:20:01 +09:00
ANDY840119-PC\andy840119
2d266a8604
fix :
...
1. Instead of this property, turn SpecialColumnPosition into a
2. special column does not display
2018-01-14 20:44:17 +09:00
ANDY840119-PC\andy840119
5ecfc3a57c
fix CI error
2018-01-14 13:06:37 +09:00
ANDY840119-PC\andy840119
58bf611d17
This should be done in the stage instead of the playfield.
2018-01-14 12:51:55 +09:00
ANDY840119-PC\andy840119
d07636a105
Fix :
...
1. This (along with OnJudgement above) should be done in the following three steps:
2. How about giving the stages an Inverted BindableBool, and having them decide their scale?
2018-01-14 12:49:01 +09:00
ANDY840119-PC\andy840119
f7a908fbfa
Fix :
...
This (along with OnJudgement above) should be done in the following three steps:
.
i'm not sure does it means the code i write
2018-01-14 12:08:09 +09:00
ANDY840119-PC\andy840119
4f0e1f03d2
fix the problem that smoogipoo suggest
...
1. Rename to stages
2. This should be checking for null or 0, with two exceptions:
3. Space before and after =.
4. foreach (var stage ...
5. Rename to getStageByColumn, and actualColumn -> column.
2018-01-14 11:49:23 +09:00
ANDY840119-PC\andy840119
e947e46566
fix :
...
1. Add space before {, before Duration, and after 1000
2. How about just ManiaStage?
3. This is really just Columns.Count, you're not saving much with this extra variable here.
2018-01-14 11:41:52 +09:00