Commit Graph

1415 Commits

Author SHA1 Message Date
Dean Herbert
3e57fcf5c5 Merge remote-tracking branch 'upstream/master' into cleanup-slider-bodies 2019-07-17 22:11:01 +09:00
smoogipoo
9f6ff63634 Fix judgement disposals causing huge LOH pressure 2019-07-17 19:25:41 +09:00
Dean Herbert
1a19cf0739
Fix 0-length sliders not getting correct lengths (#5033)
Fix 0-length sliders not getting correct lengths
2019-07-17 18:01:57 +09:00
smoogipoo
a9286fee07 Recycle slider paths when the parenting slider dies 2019-07-17 16:20:27 +09:00
smoogipoo
62b867018d Refactor a bit 2019-07-16 17:51:17 +09:00
smoogipoo
b0415dc30a Remove cursortrail drawnode allocs 2019-07-16 17:33:14 +09:00
smoogipoo
ed203cb0ff Delay intial hitobject updates 2019-07-16 13:45:59 +09:00
Salman Ahmed
dfabed3d85
Merge branch 'master' into applicable-to-hud 2019-07-06 16:30:02 +03:00
smoogipoo
5862eb172a Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
# Conflicts:
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2019-07-05 15:48:04 +09:30
smoogipoo
3d12c709a5 Add test case 2019-07-05 15:40:47 +09:30
Dean Herbert
cc9a28afa8 Add shared base class for both mod imlpementations 2019-07-03 19:42:16 +09:00
Dean Herbert
e95586857e Merge remote-tracking branch 'upstream/master' into deflate-branch 2019-07-03 19:26:21 +09:00
Dean Herbert
9bed0094de Merge remote-tracking branch 'upstream/master' into android 2019-07-02 19:40:50 +09:00
Salman Ahmed
744e651a37
Merge branch 'master' into applicable-to-hud 2019-07-02 05:24:56 +03:00
Salman Ahmed
a8e8650ddd Move blocking fail logic into a base class 2019-07-02 01:47:39 +03:00
MaxOhn
48a828b746 Removed redundant imports and fixed indentation 2019-07-01 17:49:37 +02:00
MaxOhnh
02b9e89f43 Removed old unnecessary change, updated license header and apply deflating onto first object regardless 2019-07-01 14:46:17 +02:00
MaxOhnh
cd5e1bc4b1 Replace deflate progress with modified copy-paste of grow mod 2019-07-01 13:55:09 +02:00
MaxOhnh
93b780c9a8 Resolved merge 2019-07-01 13:53:40 +02:00
Salman Ahmed
d11b799571 Add explaining comment 2019-06-30 18:28:20 +03:00
Salman Ahmed
f42ded3437 Move to DrawableOsuHitObject 2019-06-30 18:27:47 +03:00
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
iiSaLMaN
9c9334a8ba Hide health bar in relax mod 2019-06-29 04:26:24 +03:00
Albert Tang
3cf2ffc1a7
Merge branch 'master' into android 2019-06-25 17:54:23 -05:00
smoogipoo
0d98d637b6 Fix cursor expansion state potentially being incorrect 2019-06-25 15:47:54 +09:00
Dean Herbert
aca9289d89 Use SkinnableSprite for approach circle 2019-06-24 15:17:56 +09:00
Shane Woolcock
17d103181c Merge branch 'master' into android 2019-06-18 20:05:14 +09:30
Dean Herbert
b29b1bf254
Merge branch 'master' into mod-grow-improvement 2019-06-12 13:18:02 +09:00
Dean Herbert
00ee45fe46 Merge remote-tracking branch 'origin/update-visibility-container' into update-framework 2019-06-11 19:36:13 +09:00
Dean Herbert
d2e42b38fc Merge remote-tracking branch 'smoogipoo/cursortrail-vertexbatch' into update-framework 2019-06-11 19:25:25 +09:00
Dean Herbert
5c2c4f0ada
Merge pull request #4878 from HoLLy-HaCKeR/expose-skills
Expose skills in DifficultyAttributes
2019-06-11 18:47:56 +09:00
Arphox
07e17518e9 Fix all "Maintainability" CodeFactor issues 2019-06-11 10:28:16 +02:00
Dean Herbert
609a82bc94 Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
smoogipoo
2b768bef96 Make CursorTrail use VertexBatch 2019-06-10 20:29:01 +09:00
Albert Tang
62639d347f Merge branch 'master' into android 2019-06-09 21:03:48 -05:00
Dean Herbert
8cdcf251b5 Make local bindable private 2019-06-09 16:30:04 +09:00
Ganendra Afrasya
afc3a08953 Use existing setting instead
Now it read IncreaseFirstObjectVisibility bindable instead
2019-06-09 13:11:40 +07:00
Ganendra Afrasya
8ac64b5c16 Make first object not applying custom state 2019-06-08 01:46:05 +07:00
Dean Herbert
ff6943e170
Merge branch 'master' into fix-cursor 2019-06-07 10:43:21 +09:00
David Zhao
e2118299e9 update comment 2019-06-07 10:36:36 +09:00
David Zhao
ac9a3e54a6 Fix cursor issue with stopped gameplay clock 2019-06-06 18:12:59 +09:00
smoogipoo
c7d0fcd42a Update drawnodes 2019-06-06 16:49:35 +09:00
smoogipoo
ae438213a5 Remove secondary buffered container from slider body 2019-06-06 16:32:43 +09:00
HoLLy
7e9f5a0939 Add Skills to DifficultyAttributes 2019-05-29 11:22:51 +02:00
tangalbert919
07e550a950 Merge branch 'master' into android 2019-05-28 09:08:44 -05:00
smoogipoo
cbf662eb56 Remove redundant else statement 2019-05-15 10:55:02 +09:00
Alten
37ec722a1d Shorten code 2019-05-14 16:18:46 -04:00
Alten
ad5ad8ccb5 Fix hard crash 2019-05-13 23:29:24 -04:00
Dean Herbert
be6da833f8 Move constant local (and break line) 2019-05-14 11:11:57 +09:00
HoLLy
1809c996bb Use Interpolation.ValueAt instead of manually interpolating FL position. 2019-05-13 12:09:19 +02:00