Commit Graph

516 Commits

Author SHA1 Message Date
Dean Herbert 58626e3b30 Allow rulesets to create their own instantiation info 2018-01-10 17:04:07 +09:00
Dean Herbert 9d099feadc
Merge branch 'master' into fix-catcher-width 2018-01-10 10:04:10 +09:00
Dean Herbert 37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert 01038bd9bb
Merge branch 'master' into mania-rc-cleanup 2018-01-05 10:18:15 +09:00
smoogipoo 5eb2dc3d64 Cleanup some possible CI errors
Not sure why these aren't being detected on master right now - they should be...
2018-01-05 01:20:24 +09:00
Dean Herbert c8ec27c4de Remove redundant prefix 2018-01-04 16:31:41 +09:00
Dean Herbert 152b846cff Fix incorrect scaling of hitobjects in catch 2018-01-04 16:29:53 +09:00
smoogipoo 6d253fd33c Add a way to adjust the conversion process with mods 2018-01-03 19:06:20 +09:00
Dean Herbert b8fa33459a Merge branch 'master' into disable-unimplemented-mods 2018-01-03 13:39:29 +09:00
Felix Ang 3e6f0c198c Remove tab 2018-01-02 18:02:04 +01:00
Felix Ang dccc134efa Don't allow auto to fail 2018-01-02 17:53:29 +01:00
Dean Herbert c0dd812a4c Merge remote-tracking branch 'upstream/master' into disable-unimplemented-mods 2018-01-02 15:33:08 +09:00
Dean Herbert f419518887 Make comment xmldoc 2018-01-02 15:33:00 +09:00
Aergwyn ccb69d16d9 move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
Dean Herbert d9a80dae5d Male NoFail use an applicable interface 2017-12-31 04:10:29 +09:00
Dean Herbert fea4e1ff68 Add a base interface for applicable mods 2017-12-31 04:09:51 +09:00
Aergwyn 138d78309f add HitCount enum and replace string usage with enum 2017-12-30 18:07:30 +01:00
smoogipoo 714d93dd92 Merge remote-tracking branch 'origin/master' 2017-12-30 16:17:14 +09:00
Dean Herbert a0966305d4 Remove unnecessary new event 2017-12-30 14:46:44 +09:00
Aergwyn f547c7986d created option to override values before UpdateState is called 2017-12-29 17:50:55 +01:00
Dean Herbert 27cb445c24 Always recrusively apply custom sequence to nested hitobjects 2017-12-29 17:48:05 +09:00
Aergwyn dbcf87267d Merge branch 'master' into standard-hd-support 2017-12-27 21:26:39 +01:00
Dean Herbert 18eb74d38c
Merge branch 'master' into sliderbouncers-fix 2017-12-28 00:13:04 +09:00
Dean Herbert 496b0fef01
Merge branch 'master' into proper-taiko-hitsounds 2017-12-27 20:40:16 +09:00
smoogipoo b87e6c8b2a Add a method to get ruleset by name 2017-12-27 17:33:34 +09:00
Aergwyn 4c2554595e implement hidden (mostly)
some things work and others don't, I dunno
2017-12-26 17:25:18 +01:00
Dean Herbert 94449ed597
Merge branch 'master' into notification-verbosity 2017-12-26 20:48:59 +09:00
smoogipoo 9690591593 Make taiko use namespaced hitsounds
This is a temporary solution for now that uses DrawableHitObject.SampleNamespace for the override. We will not want to do this going forward, and instead have the rulesets add their custom resource stores to the games', but that requires deciding where/when to apply/remove such resource stores, and is probably left to skinning.
2017-12-26 19:55:56 +09:00
Aergwyn f5d4ed2a22 add interface to adjust DrawableHitObjects 2017-12-26 11:49:42 +01:00
smoogipoo 14162b5d46 Make InputDrum handle all Normals/Claps, hitobjects all others 2017-12-26 14:18:23 +09:00
Dean Herbert 6f5f4f76e5 Use Logger.Error when exceptions are involved 2017-12-25 18:21:15 +09:00
smoogipoo 0fb620a8d3 Make HitObject.Samples non-nullable 2017-12-25 16:41:18 +09:00
smoogipoo d288d8a51f Remove SampleInfoList 2017-12-25 15:40:01 +09:00
smoogipoo 68d76d4380 Fix taiko strong hits not being handled 2017-12-23 20:58:09 +09:00
Dean Herbert aeafa5645a Make Samples null by default and prepopulate in mania 2017-12-23 18:06:46 +09:00
Dean Herbert 2db68df999 Simplify DrawableHitObject's sample load code 2017-12-23 17:20:14 +09:00
Dean Herbert 5026c7a95e SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
Dean Herbert ff0927e71b Remove unnecessary newline 2017-12-23 16:23:33 +09:00
Dean Herbert 46865bbacd Merge remote-tracking branch 'upstream/master' into taiko-hitsounds-fix
# Conflicts:
#	osu.Game/Audio/SampleInfo.cs
2017-12-23 14:50:35 +09:00
Dean Herbert 1fa9dac1bb Merge remote-tracking branch 'origin/master' into taiko-hitsounds-fix 2017-12-23 14:20:16 +09:00
smoogipoo 6a29f6020a Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
smoogipoo cb7e192aff Determine SampleInfo defaults in DrawableHitObject 2017-12-21 16:02:33 +09:00
smoogipoo c99ea32574 Merge branch 'master' into beatmap-serialization 2017-12-21 13:39:39 +09:00
Dean Herbert 051a3c4d47 Fix line endings 2017-12-18 21:51:00 +09:00
smoogipoo fabf1bf60a Make the captured objects not update for now
Since this is not the intended functionality.
2017-12-18 19:31:03 +09:00
smoogipoo 5493493f82 FinishCapture -> FinishDrag from Handles 2017-12-18 19:24:41 +09:00
smoogipoo 09c51df2bd Marker* -> Handle 2017-12-18 19:21:26 +09:00
smoogipoo 3999940538 DragSelector -> HitObjectSelectionBox 2017-12-18 19:17:26 +09:00
Dan Balasescu 812181190e
Update SelectionLayer.cs 2017-12-18 14:10:14 +09:00
Dan Balasescu 17c58678cf
Update SelectionInfo.cs 2017-12-18 13:59:46 +09:00