Commit Graph

194 Commits

Author SHA1 Message Date
dependabot-preview[bot]
d7de8b2916
Bump Microsoft.NET.Test.Sdk from 16.6.1 to 16.7.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.6.1 to 16.7.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.6.1...v16.7.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-08-10 17:17:07 +00:00
Bartłomiej Dach
566c5310bf Add test coverage for taiko sample lookups 2020-07-30 21:34:57 +02:00
Bartłomiej Dach
f7a330becd Fix tests failing due to not checking state early enough 2020-07-25 13:32:06 +02:00
Bartłomiej Dach
897ab4a9bb Add example test resources to demonstrate fail case 2020-07-25 11:53:38 +02:00
Dean Herbert
c1442568b9 Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00
Dean Herbert
cc62d8911a
Merge pull request #9573 from smoogipoo/taiko-diffcalc-fixes-2 2020-07-16 14:59:06 +09:00
smoogipoo
dcd345eed9 Add a few tests 2020-07-16 01:35:38 +09:00
dependabot-preview[bot]
8087a75c35
Bump NUnit3TestAdapter from 3.15.1 to 3.17.0
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter) from 3.15.1 to 3.17.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases)
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.15.1...V3.17)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-07-13 17:22:39 +00:00
Salman Ahmed
741fa20149
Use CreateRuleset() for editor test scenes as well 2020-06-04 00:47:10 +03:00
Salman Ahmed
84b40ea2c6
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
# Conflicts:
#	osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs
#	osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
#	osu.Game/Tests/Visual/ModTestScene.cs
#	osu.Game/Tests/Visual/OsuTestScene.cs
2020-06-03 22:00:02 +03:00
Dean Herbert
da289c474e Split files out 2020-05-29 16:45:47 +09:00
Dean Herbert
3487c1fd1b Add menus to mark as rim and strong 2020-05-29 16:45:47 +09:00
Dean Herbert
90acba8c36 Introduce initial placement blueprint logic 2020-05-29 16:45:39 +09:00
Dean Herbert
7d4e60f05e Add basic setup for TaikoHitObjectComposer 2020-05-29 16:45:39 +09:00
Dean Herbert
76080368e9 Mark test as headless 2020-05-20 10:14:08 +09:00
Dean Herbert
db4e3047dd Add test for final sample output 2020-05-19 23:28:13 +09:00
Dean Herbert
e9710b6f83 Add taiko type conversion test coverage 2020-05-19 09:43:05 +09:00
Dean Herbert
be3a0a3c1d Merge branch 'master' into remove-requiredtypes 2020-05-16 18:28:14 +09:00
smoogipoo
648999a2de Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
smoogipoo
4bf5477252 Merge branch 'master' into fix-taiko-scroller-time-control 2020-05-14 17:04:09 +09:00
Dean Herbert
134a94e86d Rename enum members (no idea what a TaikoDon is) 2020-05-14 10:02:47 +09:00
Dean Herbert
76af6f25f1 Remove pointless test resources 2020-05-14 09:58:58 +09:00
Dean Herbert
e28e89213f Fix incorrect spawning when scale adjustments are applied to child sprites 2020-05-12 16:58:47 +09:00
Dean Herbert
949e17cc0e Rework scroller to support backwards playback 2020-05-12 15:23:47 +09:00
Bartłomiej Dach
e5821ff2b2 Integrate GameplayBeatmap changes 2020-05-11 22:53:05 +02:00
Dan Balasescu
d697de29a6
Merge branch 'master' into taiko-don 2020-05-11 13:24:27 +09:00
Dean Herbert
8243dc239a
Merge branch 'master' into taiko-don 2020-05-10 22:34:47 +09:00
Dean Herbert
cea6be5e52 Expose as JudgementResult instead of "passing" state 2020-05-03 23:55:44 +09:00
Dean Herbert
ff1d63060d Add and consume passing state in GameplayBeatmap 2020-05-01 20:08:18 +09:00
Dean Herbert
3033ab80ce Add passing/failing test 2020-05-01 19:49:30 +09:00
Dean Herbert
5e430c726c Add testing resources 2020-05-01 19:25:55 +09:00
Dean Herbert
8955b98cbb Add basic taiko scroller implementation 2020-05-01 17:56:09 +09:00
Bartłomiej Dach
05183c6e6f Final test touch-ups 2020-05-01 00:24:39 +02:00
Bartłomiej Dach
db4c8b2ba5 Fix transition out of clear state 2020-04-30 22:16:25 +02:00
Bartłomiej Dach
5cfc05e12a Ensure correct initial state 2020-04-30 22:03:39 +02:00
Bartłomiej Dach
22fde8d2a0 Implement partial clear transition logic 2020-04-30 21:58:05 +02:00
Bartłomiej Dach
99677ac171 Expand test coverage of state transitions 2020-04-30 21:41:57 +02:00
Dean Herbert
d0a8c0fa71 Add kiai support to osu!taiko skinned playfields 2020-04-30 16:43:00 +09:00
Bartłomiej Dach
b0e97793b6 Implement transitions into and from clear state 2020-04-30 00:14:27 +02:00
Bartłomiej Dach
47b040b7d8 Cover strong hit miss exemption in tests 2020-04-29 21:42:28 +02:00
Bartłomiej Dach
e81d33dcec Refactor mascot animations to split logic paths 2020-04-29 21:27:02 +02:00
Bartłomiej Dach
6e2ed0c4f3 Refactor mascot to only contain state transitions 2020-04-29 20:28:46 +02:00
Craftplacer
c61584bc2f Merge branch 'taiko-don' of https://github.com/Craftplacer/osu into taiko-don 2020-04-28 23:51:34 +02:00
Bartłomiej Dach
d7b072dd6e Fix post-merge test regression 2020-04-29 00:00:01 +02:00
Bartłomiej Dach
5f0a4103c2 Merge branch 'master' into taiko-don 2020-04-28 23:46:42 +02:00
Bartłomiej Dach
e7e529ab99 Remove unnecessary null checks 2020-04-28 23:26:10 +02:00
Bartłomiej Dach
15bbedca87 Remove unnecessary beatmap field 2020-04-28 23:24:21 +02:00
Bartłomiej Dach
24216b6600 Remove unnecessary lists 2020-04-28 23:22:50 +02:00
Craftplacer
902326e7ac Slight refactoring 2020-04-28 22:24:19 +02:00
Dean Herbert
f387fe310f Fix regressing hits test 2020-04-28 11:07:31 +09:00