osu/osu.Game.Rulesets.Taiko.Tests
2020-07-21 17:04:45 +09:00
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.vscode Update missed launch configurations 2019-12-20 19:08:05 +09:00
Mods Seal the ruleset creation methods and let abstract method take their place 2020-04-23 13:27:12 +03:00
Resources Remove pointless test resources 2020-05-14 09:58:58 +09:00
Skinning Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00
DrawableTestHit.cs Fix regressing hits test 2020-04-28 11:07:31 +09:00
osu.Game.Rulesets.Taiko.Tests.csproj Bump NUnit3TestAdapter from 3.15.1 to 3.17.0 2020-07-13 17:22:39 +00:00
TaikoBeatmapConversionTest.cs Add a few tests 2020-07-16 01:35:38 +09:00
TaikoDifficultyCalculatorTest.cs
TaikoLegacyModConversionTest.cs
TestSceneEditor.cs Use CreateRuleset() for editor test scenes as well 2020-06-04 00:47:10 +03:00
TestSceneHits.cs Fix regressing hits test 2020-04-28 11:07:31 +09:00
TestSceneSampleOutput.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneSwellJudgements.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-04-23 16:25:33 +03:00
TestSceneTaikoHitObjectComposer.cs Split files out 2020-05-29 16:45:47 +09:00
TestSceneTaikoPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneTaikoSuddenDeath.cs Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00