Commit Graph

139 Commits

Author SHA1 Message Date
smoogipoo d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo 772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
smoogipoo a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert 612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert 7715606188
Merge branch 'master' into sprite-icon-compatibility 2019-03-29 11:15:34 +09:00
Dean Herbert de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert 39df8cce19 Fix incorrect usage of InternalChildren
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
2019-03-25 13:48:55 +09:00
Dean Herbert 0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert 42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert 26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert 8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Roman Kapustin 4b5fc85875 Use Find instead of FirstOrDefault 2019-01-05 19:35:33 +03:00
Ivan Pavluk cb2444e01c Remove Meh from TaikoHitWindows 2018-12-06 19:04:54 +07:00
Ivan Pavluk 7d692939fc Fixed being able to miss taiko objects by hitting them too early
Revamped taiko HP system
2018-12-04 21:20:44 +07:00
Ivan Pavluk 2ca9864301 Fixed taiko swell hp and scoring 2018-11-29 22:05:13 +07:00
Ivan Pavluk 17337e05a1
Fixed whitespace 2018-11-29 09:06:40 +07:00
Ivan Pavluk 36b458bdee Fixed #3777 2018-11-29 08:56:19 +07:00
smoogipoo f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo 08ffa18936 Fix nullref 2018-11-19 17:05:51 +09:00
smoogipoo e207dd728b Fix taiko proxies not receiving the correct lifetimes 2018-11-15 20:26:12 +09:00
smoogipoo 3479bfa409 Rename variable 2018-09-28 17:18:34 +09:00
smoogipoo 5f61faa2d9 Fix multiple hits in the same frame pressing multiple hitobjects 2018-09-25 18:37:25 +09:00
smoogipoo b045f5c9b6 Adjust filename 2018-08-14 14:32:06 +09:00
smoogipoo 1a35506386 Cleanup strong hit construction 2018-08-14 14:29:49 +09:00
smoogipoo 732dfde8ed DrawableStrongHandler -> DrawableNestedStrongHit 2018-08-14 14:28:40 +09:00
smoogipoo 7971d06df1 Remove AlwaysPresent 2018-08-14 14:27:47 +09:00
smoogipoo 5c4c2dff09 Fix strong hits not being visualised 2018-08-06 13:01:27 +09:00
smoogipoo 741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo 5fd4ed2f4e Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
smoogipoo 38263714a1 Cleanups 2018-08-03 16:56:46 +09:00
smoogipoo 412e4ff681 Fix display of swells 2018-08-03 16:49:24 +09:00
smoogipoo e6775c7a16 Fix playfield display 2018-08-03 16:46:03 +09:00
smoogipoo 19c541dbf5 Migrate swells to use nested hitobjects for ticks 2018-08-03 16:35:29 +09:00
smoogipoo e8a140930e Migrate drum roll to use nested hitobjects for strong hits 2018-08-03 16:35:12 +09:00
smoogipoo 4494853446 Migrate DrawableDrumRoll to use a nested hitobject for strong hits 2018-08-03 16:20:08 +09:00
smoogipoo fdf889359f Migrate DrawableHit to use a nested hitobject for strong hits 2018-08-03 16:19:37 +09:00
smoogipoo 2dff04392e Re-implement strong judgements via hitobject 2018-08-03 16:12:12 +09:00
smoogipoo 9c2122c0ca Make Rulesets.Taiko use the new judgement result structure 2018-08-02 20:36:19 +09:00
smoogipoo 1b7b6f341c Migrate Rulesets.Taiko to the new judgement system 2018-08-02 16:09:04 +09:00
Dean Herbert 5e6634cd00
Merge branch 'master' into fix-taiko-rewind 2018-06-25 17:10:53 +09:00
smoogipoo 185789bc7f Remove unused variable 2018-06-25 16:13:15 +09:00
Dan Balasescu 26d9e3cc10
Merge branch 'master' into fix-taiko-rewind 2018-06-25 16:08:52 +09:00
smoogipoo 70e9f7cb8d Always proxy taiko hits when hit 2018-06-25 15:55:09 +09:00
Dean Herbert 5b344525e1 Move proxy state check to base class 2018-06-18 00:27:18 +09:00
smoogipoo 4575319102 Privatise the proxied content 2018-06-17 17:56:46 +09:00
smoogipoo 0f9c05d1e6 Fix taiko swells not properly rewinding 2018-06-11 22:32:08 +09:00
Dan Balasescu 1b12820de9
Restore a removed comment 2018-06-11 21:54:11 +09:00
smoogipoo 22dfe46572 Make taiko hitobject properly unproxy when rewound 2018-06-11 21:46:45 +09:00