Commit Graph

66 Commits

Author SHA1 Message Date
Drew DeVault
f5f545df62 Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Drew DeVault
fa007e632d Refactor colors to palette based design 2017-01-12 16:38:27 -05:00
Drew DeVault
c222be05c0 Add Color4.Opacity and OsuColor.Gray 2017-01-10 13:44:40 -05:00
Drew DeVault
70ecf48ca7 Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.

Closes #126
2017-01-09 17:20:31 -05:00
Huo Yaoyuan
6690d1bd72 Move logic into updateDisplay. 2017-01-04 02:12:18 +08:00
Huo Yaoyuan
794e4663d8 Fix PreferUnicode changing when nothing to play. 2017-01-04 01:00:08 +08:00
Huo Yaoyuan
3a4fb2ffed IsEnabled property for drag bar of music controller. 2016-12-01 08:20:24 +08:00
Thomas Müller
b12b82fdd3 Fix depth values. 2016-11-29 20:50:12 +01:00
Dean Herbert
60d939f323 Use FillMode in more cases. 2016-11-23 13:18:22 +09:00
Dean Herbert
3bc38268a0 Make MusicController more async. 2016-11-22 20:47:28 +09:00
Dean Herbert
1f73bb4cf0 Set drag bar to correct orange. 2016-11-15 19:34:55 +09:00
Tom94
c860eb25f9 Migrate to new anchor system without x/y reversal. 2016-11-14 17:22:20 +01:00
Dean Herbert
dde3a68c8f Account for anchor when dragging MusicController (fixes VisualTest). 2016-11-14 16:40:13 +09:00
Dean Herbert
eb32d842cc Use switch instead of if-else. 2016-11-14 16:10:07 +09:00
Huo Yaoyuan
86a6c7641d Make TransformDirection more clear. 2016-11-14 04:59:41 +08:00
Huo Yaoyuan
afab938794 Strongly typed TransformDirection for music controller. 2016-11-14 03:21:07 +08:00
Dean Herbert
cc0f61f545 Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/OsuGameMode.cs
#	osu.Game/GameModes/Play/Player.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Overlays/MusicController.cs
#	osu.Game/Overlays/Options/EditorSection.cs
#	osu.Game/Overlays/Options/Input/MouseOptions.cs
#	osu.Game/Overlays/Options/Online/InGameChatOptions.cs
#	osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Dean Herbert
3b99a8fd06 Add a shadow and bit of elasticity to MusicController. 2016-11-12 17:09:58 +09:00
Dean Herbert
b65eb33774 Fix weird artifacting when the MusicController fades in and out by using a buffered container. 2016-11-12 16:44:31 +09:00
Drew DeVault
d49b418449 Implement ShowUnicode option behavior 2016-11-10 21:35:58 -05:00
Drew DeVault
0d4560a054 Update to latest DI stuff 2016-11-10 17:40:42 -05:00
Huo Yaoyuan
ef5968e243 More robust metadata handling. 2016-11-07 23:12:49 +08:00
Huo Yaoyuan
fd977cacb3 Fix corner case when shuffling. 2016-11-07 23:06:14 +08:00
Huo Yaoyuan
02b903f1ea Shuffle playlist. 2016-11-07 22:12:58 +08:00
Huo Yaoyuan
dc347a74f5 Don't play transition if audio equals. 2016-11-07 21:58:30 +08:00
Huo Yaoyuan
c59cad2478 AudioEquals method for BeatmapInfo. 2016-11-07 21:52:23 +08:00
Huo Yaoyuan
d1f64cfbfc Make external changes into history. 2016-11-07 21:30:25 +08:00
Huo Yaoyuan
ad1dccf6ce Use play history for back and forward. 2016-11-07 21:25:37 +08:00
Huo Yaoyuan
644e337cf6 Add a list for play history. 2016-11-07 20:57:33 +08:00
Huo Yaoyuan
c272041f37 Block click and drag at MusicController level. 2016-11-07 20:07:45 +08:00
Huo Yaoyuan
736079a60d Update FontAwesome usage. 2016-11-07 19:00:20 +08:00
Huo Yaoyuan
c8a7bd2ece Minor implementation changes. 2016-11-06 16:47:37 +08:00
Huo Yaoyuan
000c2218b8 Make background update happens in update thread, and thread-safer. 2016-11-06 16:34:47 +08:00
Huo Yaoyuan
d63e3b6724 Add fallback texture of beatmap when getting null; 2016-11-06 05:37:55 +08:00
Huo Yaoyuan
0c6825bb20 Adjust visual behavior. 2016-11-06 05:35:35 +08:00
Huo Yaoyuan
c53298a3b1 Update font size (*1.25) to follow the design image. 2016-11-06 01:53:10 +08:00
Huo Yaoyuan
74000f77ad Set font in music controller. 2016-11-06 01:50:38 +08:00
Huo Yaoyuan
a19bb1270d Async workflow on music controller. 2016-11-06 00:46:09 +08:00
Huo Yaoyuan
859a59a8ab Set children in constructor. 2016-11-06 00:24:03 +08:00
Huo Yaoyuan
5eed07db57 Update access of WorkingBeatmap. 2016-11-06 00:13:45 +08:00
Huo Yaoyuan
f2a8cc0c29 Merge branch 'master' 2016-11-03 20:38:34 +08:00
Huo Yaoyuan
f1837b4822 Fix changed event and no longer auto play on load. 2016-10-28 21:57:23 +08:00
Huo Yaoyuan
7543d491ae Add music controller into game. 2016-10-28 21:21:47 +08:00
Huo Yaoyuan
3858c77817 No longer holds OsuGame reference. 2016-10-28 20:47:27 +08:00
Huo Yaoyuan
9b76110605 Interaction with external changes. 2016-10-28 20:44:59 +08:00
Huo Yaoyuan
36cefcb956 Fix to work individually. 2016-10-28 20:34:22 +08:00
Huo Yaoyuan
aa107de162 Store a local copy of WorkingBeatmap. 2016-10-28 20:27:44 +08:00
Huo Yaoyuan
7d14e6e6cf Make prev and next work again. 2016-10-28 20:08:27 +08:00
Huo Yaoyuan
7d6e4a8ad2 Make music controller uses WorkingBeatmap. 2016-10-28 19:39:02 +08:00
Huo Yaoyuan
eab8caaa0c Ensure track is playing after seek. 2016-10-27 19:51:38 +08:00