Dean Herbert
|
0ab0c52ad5
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
Dan Balasescu
|
30a296bd09
|
Rename parameters
|
2023-05-19 17:27:02 +09:00 |
Dan Balasescu
|
d74bf2a096
|
Refactor for safety
|
2023-05-19 14:37:26 +09:00 |
Dan Balasescu
|
2ae34530f7
|
Avoid NaN values during ApplyBeatmap processing()
|
2023-05-19 14:14:34 +09:00 |
Dan Balasescu
|
7cbf48ffcf
|
Fix TestSceneScoring and incorrect combo calculations
|
2023-05-19 14:09:19 +09:00 |
Dan Balasescu
|
4d14467d95
|
Invert order of operations
|
2023-05-19 13:23:04 +09:00 |
Dan Balasescu
|
8b56a3f87d
|
Remove ClassicScoreMultiplier and DefaultScoreProcessor
|
2023-05-19 12:24:52 +09:00 |
Dan Balasescu
|
a7b623f52a
|
Reimplement classic scoring mode
|
2023-05-09 20:21:38 +09:00 |
Dan Balasescu
|
3c3c812ed6
|
Initial implementation of ScoreV2
|
2023-05-09 19:33:33 +09:00 |
Dan Balasescu
|
7bc8908ca9
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
Dan Balasescu
|
daac933498
|
Remove unnecessary ctor arguments
|
2022-03-15 12:34:58 +09:00 |
Dan Balasescu
|
59d57a44d4
|
Prevent incorrect usages by hard-typing ctor type
|
2022-03-15 09:11:59 +09:00 |
Dan Balasescu
|
3fff7f4b7e
|
Require ScoreProcessor to receive ruleset
|
2022-03-14 15:51:10 +09:00 |
Dan Balasescu
|
c36badab4b
|
Add per-ruleset score multipliers for classic scoring
|
2022-03-10 10:26:09 +09:00 |
Dean Herbert
|
b339c149d8
|
Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across
|
2021-10-06 15:10:45 +09:00 |
Dean Herbert
|
05996cc2e9
|
Add changes that got forgotted in branch surgery
|
2021-10-01 17:04:53 +09:00 |
Bartłomiej Dach
|
2b1ef16f89
|
Replace comparison references to HitResult.Miss with IsHit
|
2020-10-02 23:31:24 +02:00 |
smoogipoo
|
f439c1afbc
|
Make osu/taiko/catch use Ok+Great
|
2020-09-29 17:16:55 +09:00 |
smoogipoo
|
31fae045fa
|
Update judgement processors with new hit results
|
2020-09-29 16:33:38 +09:00 |
smoogipoo
|
35d6501478
|
Also adjust taiko
|
2020-07-16 14:13:46 +09:00 |
smoogipoo
|
bb4193d985
|
Fix taiko infinity health drain on some beatmaps
|
2020-03-02 13:25:04 +09:00 |
Dean Herbert
|
b330aec03e
|
Drain starting at the first hitobject, not gameplay start
|
2019-12-27 16:16:30 +09:00 |
smoogipoo
|
429272b864
|
Clean up + document taiko health processor
|
2019-12-26 15:28:30 +09:00 |
smoogipoo
|
e0c1072ab2
|
Add xmldocs
|
2019-12-26 15:01:19 +09:00 |
smoogipoo
|
eba6371526
|
Re-implement taiko's accumulating health processor
|
2019-12-26 15:01:19 +09:00 |
smoogipoo
|
522847987b
|
Implement break/gameplay start times
|
2019-12-26 15:00:58 +09:00 |
smoogipoo
|
90cb9d9162
|
Simplify scoreprocesor/healthprocessor implementations
|
2019-12-26 14:59:49 +09:00 |
smoogipoo
|
76f2fb378f
|
Separate score and health parts of ScoreProcessor
|
2019-12-19 20:03:14 +09:00 |
smoogipoo
|
48f1dad4aa
|
Remove abstract ScoreProcessor class
|
2019-12-11 17:25:06 +09:00 |
Dean Herbert
|
6cdc87bd29
|
Fix allowed results omissions
|
2019-09-06 15:37:20 +09:00 |
Dean Herbert
|
f925e781a9
|
Refactor HitWindows for legibility
|
2019-09-06 15:24:14 +09:00 |
smoogipoo
|
aeae759fcd
|
Rename method + add xmldoc
|
2019-04-22 18:08:15 +09:00 |
smoogipoo
|
4edb17a88a
|
Make hp work + cleanup
|
2019-04-22 18:02:49 +09:00 |
smoogipoo
|
b59f23d094
|
Implement hp increase for taiko
|
2019-04-22 17:04:46 +09:00 |
Dean Herbert
|
3b7a76aa4e
|
Fix typo
|
2019-03-20 11:22:34 +09:00 |
Dean Herbert
|
baea7230bc
|
Rename RulesetContainer to DrawableRuleset
|
2019-03-19 23:47:31 +09:00 |
Dean Herbert
|
2d7c23dd9f
|
Merge remote-tracking branch 'upstream/master' into fix-replay-import-statistics
|
2019-02-04 12:15:53 +09:00 |
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
Dean Herbert
|
aec3753863
|
Fix imported replays having excess statistics
|
2019-01-03 14:01:20 +09:00 |
smoogipoo
|
b64932f6db
|
Implement hit windows
|
2018-12-27 22:39:15 +09:00 |
Ivan Pavluk
|
839e177d2a
|
Docstring change
|
2018-12-10 04:59:35 +00:00 |
Ivan Pavluk
|
8457324044
|
SuccessfulHitWindow->SuccessfulHitResult
|
2018-12-10 09:04:12 +07:00 |
Ivan Pavluk
|
94f01b6678
|
Remove unused using directives
|
2018-12-06 20:05:03 +07:00 |
Ivan Pavluk
|
394c038c33
|
Removed unnecessary JudgementResult casts
|
2018-12-06 19:52:16 +07:00 |
Ivan Pavluk
|
8cae549541
|
Remove unused TaikoScoreProcessor constants
|
2018-12-06 15:58:03 +07:00 |
Ivan Pavluk
|
b5277de3f4
|
Remove extra newline
|
2018-12-06 14:08:32 +07:00 |
Ivan Pavluk
|
f2b806d303
|
Remove swell miss HP from TaikoScoreProcessor
|
2018-12-04 21:36:43 +07:00 |
Ivan Pavluk
|
7d692939fc
|
Fixed being able to miss taiko objects by hitting them too early
Revamped taiko HP system
|
2018-12-04 21:20:44 +07:00 |
Ivan Pavluk
|
743598a1ac
|
Decrease taiko swell HP drain
|
2018-11-30 01:33:04 +07:00 |