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Also adjust taiko
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@ -7,6 +7,10 @@ namespace osu.Game.Rulesets.Taiko.Scoring
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{
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internal class TaikoScoreProcessor : ScoreProcessor
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{
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protected override double DefaultAccuracyPortion => 0.75;
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protected override double DefaultComboPortion => 0.25;
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public override HitWindows CreateHitWindows() => new TaikoHitWindows();
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}
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}
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