Commit Graph

355 Commits

Author SHA1 Message Date
Dean Herbert
2046f64b22 Revert clamping logic 2019-09-18 16:07:02 +09:00
Dean Herbert
057c4aa795 Remove unused using statement 2019-09-17 22:42:20 +09:00
Dean Herbert
77947e8309 Fix rewind tests failing 2019-09-17 22:33:27 +09:00
Bartłomiej Dach
a407e267a2 Fix PF/SD legacy mod conversion
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.

Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Dean Herbert
2cd3657b5e
Merge branch 'master' into beatmap-video 2019-09-13 23:08:57 +09:00
Dean Herbert
2379b665e3 Use InvalidOperationException 2019-09-13 22:15:11 +09:00
Dean Herbert
d385c35955
Apply suggestions from code review
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-09-13 21:55:45 +09:00
Andrei Zavatski
437e121056 Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-video 2019-09-13 13:39:58 +03:00
Dean Herbert
7cb79dd760 Fix incorrect DI usage of IAPIProvider in many tests 2019-09-13 17:15:33 +09:00
Dean Herbert
4df6bd5477
Merge branch 'master' into use-dummy-api-for-overall-tests 2019-09-05 14:27:01 +09:00
Dean Herbert
c59a2bf9bb Fix tests crashing if a ruleset doesn't provide a NoFail mod 2019-09-04 20:29:10 +09:00
smoogipoo
fc668d8a74 Move autoplay mod to a less overridable location 2019-09-02 13:24:39 +09:00
smoogipoo
cad68bb82f Add autoplay helper property 2019-09-02 12:54:59 +09:00
Andrei Zavatski
6e5cb8a318 implement video parsing 2019-08-30 23:19:34 +03:00
Dean Herbert
01aede3e29 Add comprehensive skin fallback integration testing 2019-08-28 19:57:17 +09:00
smoogipoo
ed4dda1936 Support beatmap conversion tests with mods 2019-08-01 12:49:01 +09:00
smoogipoo
0108700793 Make beatmap conversion test use WorkingBeatmap 2019-08-01 12:44:10 +09:00
iiSaLMaN
958e3fb68b Add a property for acquiring online API access 2019-07-31 22:42:23 +03:00
Dean Herbert
c514cbe2b7 Add basic skinning test 2019-07-29 17:27:00 +09:00
Dean Herbert
c14c3ba8ec Move database isolation logic to OsuTestScene for easier reuse 2019-07-29 16:57:02 +09:00
Dean Herbert
1072431fbb Fix test StackOverflows 2019-06-27 14:08:58 +09:00
Dean Herbert
8b0aaccfe6 Add finaliser to WorkingBeatmap 2019-06-27 13:56:36 +09:00
Dean Herbert
1374da7c41 Remove all calls to return user input 2019-06-07 12:54:57 +09:00
Dean Herbert
0fc2c596b6 Add toggle for input priority in manual input tests 2019-06-07 12:53:51 +09:00
Dean Herbert
b8fc535124 Fix blueprint tests crashing due to out-of-order operations 2019-06-04 12:08:23 +09:00
Dean Herbert
b52276c489 Pass individual components to DummyWorkingBeatmap, not game 2019-05-31 14:51:12 +09:00
Dean Herbert
f33a5bc54c Centralise and update WorkingBeatmap creation in test cases 2019-05-31 14:40:53 +09:00
Dean Herbert
a20eda7b5f Fix remaining cases to work without things 2019-05-28 23:54:42 +09:00
Dean Herbert
1ccef61f7b Fix some missed instances of TestCase 2019-05-15 18:32:29 +09:00
Roman Kapustin
459a285cd8 Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
Dean Herbert
4c221e43a9 Apply minimal changes to make framework compile 2019-05-14 18:39:56 +09:00
smoogipoo
bde2d552b6 Merge remote-tracking branch 'origin/master' into fix-more-pause-cases
# Conflicts:
#	osu.Game.Tests/Visual/Gameplay/TestCasePause.cs
2019-05-10 22:16:59 +09:00
Dean Herbert
97796a8578 Attempt to fix failing tests by delaying starting of the gameplay clock 2019-05-10 18:10:07 +09:00
smoogipoo
7c105fd99f Fix testcase players pausing on window unfocus 2019-05-10 15:39:25 +09:00
smoogipoo
117f8bdd01 Merge remote-tracking branch 'Joehuu/master' into flashlight-dim 2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
732b0b22a3 Merge remote-tracking branch 'upstream/master' into flashlight-dim 2019-05-07 12:04:58 +09:00
Dean Herbert
db75516e79
Merge branch 'master' into fix-lead-in-issues 2019-04-27 21:01:21 +09:00
smoogipoo
32e71a6314 Fix incorrect seeking behaviour of TrackVirtualManual 2019-04-26 16:15:42 +09:00
David Zhao
9da13cb463
Merge branch 'master' into flashlight-dim 2019-04-25 23:15:15 +09:00
smoogipoo
0bd35ab7bb Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
Dan Balasescu
9fa8f62077
Merge branch 'master' into update-framework 2019-04-25 12:25:17 +09:00
Dean Herbert
4f31eee5ad
Merge branch 'master' into flashlight-dim 2019-04-24 17:01:11 +09:00
smoogipoo
6add395288 Fix gameplay cursor being hidden in tests/replays 2019-04-23 13:32:44 +09:00
Dean Herbert
52336e9062 Fix pause tests 2019-04-23 11:54:41 +09:00
Dean Herbert
8ffb2f4224 Remove black box blocking some visual tests from being visible 2019-04-22 10:55:01 +09:00
Dean Herbert
879f6152b0 Merge remote-tracking branch 'upstream/master' into flashlight-dim 2019-04-17 22:17:10 +08:00
David Zhao
69748abedc Rename to TestCaseOsuFlashlight 2019-04-12 15:09:43 +09:00
David Zhao
dba4ccdf74 Add back flashlight testcase 2019-04-12 14:53:23 +09:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00