Merge pull request #4801 from peppy/fix-missed-test-case

Fix some missed instances of TestCase
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Dan Balasescu 2019-05-15 18:59:52 +09:00 committed by GitHub
commit eb547fad39
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4 changed files with 5 additions and 5 deletions

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@ -65,7 +65,7 @@ namespace osu.Game.Tests.Chat
}
[Test]
public void TestCaseInsensitiveLinks()
public void TestInsensitiveLinks()
{
Message result = MessageFormatter.FormatMessage(new Message { Content = "look: http://puu.sh/7Ggh8xcC6/asf0asd9876.NEF" });

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@ -9,9 +9,9 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestCaseLoadingAnimation : GridTestScene //todo: this should be an OsuTestScene
public class TestSceneLoadingAnimation : GridTestScene //todo: this should be an OsuTestScene
{
public TestCaseLoadingAnimation()
public TestSceneLoadingAnimation()
: base(2, 2)
{
LoadingAnimation loading;

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@ -13,7 +13,7 @@ using osu.Game.Tests.Resources;
namespace osu.Game.Tests
{
/// <summary>
/// A <see cref="WorkingBeatmap"/> that is used for testcases that include waveforms.
/// A <see cref="WorkingBeatmap"/> that is used for test scenes that include waveforms.
/// </summary>
public class WaveformTestBeatmap : WorkingBeatmap
{

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@ -85,7 +85,7 @@ namespace osu.Game.Tests.Visual
protected override void LoadAsyncComplete()
{
// this has to be run here rather than LoadComplete because
// TestCase.cs is checking the IsLoaded state (on another thread) and expects
// TestScene.cs is checking the IsLoaded state (on another thread) and expects
// the runner to be loaded at that point.
Add(runner = new TestSceneTestRunner.TestRunner());
}