diff --git a/osu.Game.Tests/Chat/MessageFormatterTests.cs b/osu.Game.Tests/Chat/MessageFormatterTests.cs index 720d93cb10..0d6ed67767 100644 --- a/osu.Game.Tests/Chat/MessageFormatterTests.cs +++ b/osu.Game.Tests/Chat/MessageFormatterTests.cs @@ -65,7 +65,7 @@ namespace osu.Game.Tests.Chat } [Test] - public void TestCaseInsensitiveLinks() + public void TestInsensitiveLinks() { Message result = MessageFormatter.FormatMessage(new Message { Content = "look: http://puu.sh/7Ggh8xcC6/asf0asd9876.NEF" }); diff --git a/osu.Game.Tests/Visual/UserInterface/TestCaseLoadingAnimation.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingAnimation.cs similarity index 91% rename from osu.Game.Tests/Visual/UserInterface/TestCaseLoadingAnimation.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneLoadingAnimation.cs index 9befac94f2..b9a6d74f19 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestCaseLoadingAnimation.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingAnimation.cs @@ -9,9 +9,9 @@ using osuTK.Graphics; namespace osu.Game.Tests.Visual.UserInterface { - public class TestCaseLoadingAnimation : GridTestScene //todo: this should be an OsuTestScene + public class TestSceneLoadingAnimation : GridTestScene //todo: this should be an OsuTestScene { - public TestCaseLoadingAnimation() + public TestSceneLoadingAnimation() : base(2, 2) { LoadingAnimation loading; diff --git a/osu.Game.Tests/WaveformTestBeatmap.cs b/osu.Game.Tests/WaveformTestBeatmap.cs index 2028671b0e..f66b374cd7 100644 --- a/osu.Game.Tests/WaveformTestBeatmap.cs +++ b/osu.Game.Tests/WaveformTestBeatmap.cs @@ -13,7 +13,7 @@ using osu.Game.Tests.Resources; namespace osu.Game.Tests { /// - /// A that is used for testcases that include waveforms. + /// A that is used for test scenes that include waveforms. /// public class WaveformTestBeatmap : WorkingBeatmap { diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs index f628f3c29a..9b775fd498 100644 --- a/osu.Game/Tests/Visual/OsuTestScene.cs +++ b/osu.Game/Tests/Visual/OsuTestScene.cs @@ -85,7 +85,7 @@ namespace osu.Game.Tests.Visual protected override void LoadAsyncComplete() { // this has to be run here rather than LoadComplete because - // TestCase.cs is checking the IsLoaded state (on another thread) and expects + // TestScene.cs is checking the IsLoaded state (on another thread) and expects // the runner to be loaded at that point. Add(runner = new TestSceneTestRunner.TestRunner()); }