Revert "Add caching MusicController in tests"

This reverts commit fae3348a69.
This commit is contained in:
Desconocidosmh 2019-07-10 13:20:23 +02:00 committed by Dean Herbert
parent fae3348a69
commit 9986178bf4
2 changed files with 1 additions and 4 deletions

View File

@ -20,7 +20,6 @@
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Scoring;
@ -72,7 +71,7 @@ private void load(GameHost host, AudioManager audio)
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage));
Dependencies.Cache(new MusicController());
manager.Import(TestResources.GetTestBeatmapForImport()).Wait();
Beatmap.SetDefault();

View File

@ -16,7 +16,6 @@
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Overlays;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@ -97,7 +96,6 @@ private void load(GameHost host, AudioManager audio)
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Dependencies.Cache(new MusicController());
Beatmap.SetDefault();
}