2017-02-07 04:59:30 +00:00
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2016-09-02 10:50:22 +00:00
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2017-03-10 06:08:53 +00:00
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using osu.Game.Beatmaps;
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2016-11-14 10:49:29 +00:00
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using osu.Game.Modes.Objects.Drawables;
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using osu.Game.Modes.Scoring;
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2017-03-12 05:32:50 +00:00
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using osu.Game.Modes.Taiko.Beatmaps;
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using osu.Game.Modes.Taiko.Judgements;
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using osu.Game.Modes.Taiko.Objects;
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using osu.Game.Modes.Taiko.Scoring;
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using osu.Game.Modes.UI;
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2016-11-14 09:54:24 +00:00
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namespace osu.Game.Modes.Taiko.UI
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{
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public class TaikoHitRenderer : HitRenderer<TaikoHitObject, TaikoJudgement>
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{
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public TaikoHitRenderer(WorkingBeatmap beatmap)
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: base(beatmap)
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{
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}
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2017-03-16 03:40:35 +00:00
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public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this);
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protected override IBeatmapConverter<TaikoHitObject> CreateBeatmapConverter() => new TaikoBeatmapConverter();
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protected override IBeatmapProcessor<TaikoHitObject> CreateBeatmapProcessor() => new TaikoBeatmapProcessor();
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protected override Playfield<TaikoHitObject, TaikoJudgement> CreatePlayfield() => new TaikoPlayfield();
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protected override DrawableHitObject<TaikoHitObject, TaikoJudgement> GetVisualRepresentation(TaikoHitObject h) => null;
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}
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2016-10-13 13:14:18 +00:00
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}
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