osu/osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs

19 lines
672 B
C#
Raw Normal View History

2016-09-02 10:50:22 +00:00
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2016-11-14 09:03:20 +00:00
using osu.Game.Modes.Objects;
2016-11-14 09:54:24 +00:00
using osu.Game.Modes.Taiko.Objects;
using osu.Game.Modes.UI;
2016-09-02 10:50:22 +00:00
2016-11-14 09:54:24 +00:00
namespace osu.Game.Modes.Taiko.UI
2016-09-02 10:50:22 +00:00
{
public class TaikoHitRenderer : HitRenderer<TaikoBaseHit>
2016-09-02 10:50:22 +00:00
{
2016-10-14 09:48:07 +00:00
protected override HitObjectConverter<TaikoBaseHit> Converter => new TaikoConverter();
2016-09-02 10:50:22 +00:00
protected override Playfield CreatePlayfield() => new TaikoPlayfield();
2016-09-02 10:50:22 +00:00
protected override DrawableHitObject GetVisualRepresentation(TaikoBaseHit h) => null;// new DrawableTaikoHit(h);
2016-09-02 10:50:22 +00:00
}
}