2018-04-13 09:19:50 +00:00
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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2018-05-15 08:40:19 +00:00
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using osu.Game.Beatmaps;
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2018-05-15 08:38:04 +00:00
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using osu.Game.Rulesets.Difficulty;
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2018-04-13 09:19:50 +00:00
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2018-05-15 08:40:19 +00:00
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namespace osu.Game.Rulesets.Catch.Difficulty
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2018-04-13 09:19:50 +00:00
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{
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2018-04-19 13:04:12 +00:00
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public class CatchDifficultyCalculator : DifficultyCalculator
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2018-04-13 09:19:50 +00:00
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{
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2018-04-19 11:44:38 +00:00
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public CatchDifficultyCalculator(IBeatmap beatmap) : base(beatmap)
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2018-04-13 09:19:50 +00:00
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{
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}
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public override double Calculate(Dictionary<string, double> categoryDifficulty = null) => 0;
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}
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}
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