osu/osu.Game.Rulesets.Catch/UI/CatcherArea.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Judgements;
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using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.UI
{
public class CatcherArea : Container
{
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public const float CATCHER_SIZE = 106.75f;
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public Func<CatchHitObject, DrawableHitObject<CatchHitObject>> CreateDrawableRepresentation;
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public readonly Catcher MovableCatcher;
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public Container ExplodingFruitTarget
{
set => MovableCatcher.ExplodingFruitTarget = value;
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}
private DrawableCatchHitObject lastPlateableFruit;
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public CatcherArea(BeatmapDifficulty difficulty = null)
{
Size = new Vector2(CatchPlayfield.WIDTH, CATCHER_SIZE);
Child = MovableCatcher = new Catcher(this, difficulty) { X = CatchPlayfield.CENTER_X };
}
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public void OnResult(DrawableCatchHitObject fruit, JudgementResult result)
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{
if (result.Judgement is IgnoreJudgement)
return;
void runAfterLoaded(Action action)
{
if (lastPlateableFruit == null)
return;
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// this is required to make this run after the last caught fruit runs updateState() at least once.
// TODO: find a better alternative
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if (lastPlateableFruit.IsLoaded)
action();
else
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lastPlateableFruit.OnLoadComplete += _ => action();
}
if (result.IsHit && fruit.CanBePlated)
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{
// create a new (cloned) fruit to stay on the plate. the original is faded out immediately.
var caughtFruit = (DrawableCatchHitObject)CreateDrawableRepresentation?.Invoke(fruit.HitObject);
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if (caughtFruit == null) return;
caughtFruit.RelativePositionAxes = Axes.None;
caughtFruit.Position = new Vector2(MovableCatcher.ToLocalSpace(fruit.ScreenSpaceDrawQuad.Centre).X - MovableCatcher.DrawSize.X / 2, 0);
caughtFruit.IsOnPlate = true;
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caughtFruit.Anchor = Anchor.TopCentre;
caughtFruit.Origin = Anchor.Centre;
caughtFruit.Scale *= 0.5f;
caughtFruit.LifetimeStart = caughtFruit.HitObject.StartTime;
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caughtFruit.LifetimeEnd = double.MaxValue;
MovableCatcher.PlaceOnPlate(caughtFruit);
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lastPlateableFruit = caughtFruit;
if (!fruit.StaysOnPlate)
runAfterLoaded(() => MovableCatcher.Explode(caughtFruit));
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}
if (fruit.HitObject.LastInCombo)
{
if (result.Judgement is CatchJudgement catchJudgement && catchJudgement.ShouldExplodeFor(result))
runAfterLoaded(() => MovableCatcher.Explode());
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else
MovableCatcher.Drop();
}
}
public void OnReleased(CatchAction action)
{
}
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public bool AttemptCatch(CatchHitObject obj)
{
return MovableCatcher.AttemptCatch(obj);
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}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
var state = (GetContainingInputManager().CurrentState as RulesetInputManagerInputState<CatchAction>)?.LastReplayState as CatchFramedReplayInputHandler.CatchReplayState;
if (state?.CatcherX != null)
MovableCatcher.X = state.CatcherX.Value;
}
}
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}