2018-01-05 11:21:19 +00:00
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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2017-02-07 04:59:30 +00:00
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2016-09-02 09:27:38 +00:00
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2017-11-24 05:49:38 +00:00
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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2017-04-18 07:05:58 +00:00
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using osu.Game.Rulesets.Objects;
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2017-09-19 12:40:38 +00:00
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using osu.Game.Rulesets.Objects.Types;
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using OpenTK.Graphics;
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2016-11-14 09:54:24 +00:00
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2017-04-18 07:05:58 +00:00
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namespace osu.Game.Rulesets.Catch.Objects
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{
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2017-11-28 09:37:41 +00:00
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public abstract class CatchHitObject : HitObject, IHasXPosition, IHasCombo
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{
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public const double OBJECT_RADIUS = 44;
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public float X { get; set; }
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2018-01-03 11:52:01 +00:00
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public Color4 ComboColour { get; set; }
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2018-01-03 07:31:57 +00:00
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public int IndexInBeatmap { get; set; }
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public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
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public virtual bool NewCombo { get; set; }
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/// <summary>
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/// The next fruit starts a new combo. Used for explodey.
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/// </summary>
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public virtual bool LastInCombo { get; set; }
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public float Scale { get; set; } = 1;
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2017-12-01 10:24:48 +00:00
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/// <summary>
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/// Whether this fruit can initiate a hyperdash.
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/// </summary>
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public bool HyperDash => HyperDashTarget != null;
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/// <summary>
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/// The target fruit if we are to initiate a hyperdash.
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/// </summary>
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public CatchHitObject HyperDashTarget;
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2017-12-01 06:08:12 +00:00
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2017-12-22 12:42:54 +00:00
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protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
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{
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base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
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Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
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}
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}
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2018-01-03 07:31:57 +00:00
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public enum FruitVisualRepresentation
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{
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Pear,
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Grape,
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Raspberry,
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Pineapple,
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Banana // banananananannaanana
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}
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}
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