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Add interfaces to CatchBaseHit
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4b68950428
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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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{
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StartTime = obj.StartTime,
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NewCombo = (obj as IHasCombo)?.NewCombo ?? false,
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Position = ((IHasXPosition)obj).X / OsuPlayfield.BASE_SIZE.X
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X = ((IHasXPosition)obj).X / OsuPlayfield.BASE_SIZE.X
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};
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}
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}
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@ -2,13 +2,14 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects
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{
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public abstract class CatchBaseHit : HitObject
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public abstract class CatchBaseHit : HitObject, IHasXPosition, IHasCombo
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{
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public float Position { get; set; }
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public float X { get; set; }
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public Color4 ComboColour { get; set; } = Color4.Gray;
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public int ComboIndex { get; set; }
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@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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Size = new Vector2(pulp_size * 2.2f, pulp_size * 2.8f);
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RelativePositionAxes = Axes.Both;
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X = h.Position;
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X = h.X;
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AccentColour = HitObject.ComboColour;
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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.UI
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public void Add(DrawableHitObject fruit, Vector2 screenPosition) => catcher.AddToStack(fruit, screenPosition);
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public bool CheckIfWeCanCatch(CatchBaseHit obj) => Math.Abs(catcher.Position.X - obj.Position) < catcher.DrawSize.X / DrawSize.X / 2;
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public bool CheckIfWeCanCatch(CatchBaseHit obj) => Math.Abs(catcher.Position.X - obj.X) < catcher.DrawSize.X / DrawSize.X / 2;
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[BackgroundDependencyLoader]
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private void load()
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