osu/osu.Game.Rulesets.Osu/UI/OsuRulesetContainer.cs

58 lines
2.1 KiB
C#
Raw Normal View History

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2016-09-02 10:25:13 +00:00
using osu.Framework.Input;
using OpenTK;
using osu.Game.Beatmaps;
2017-04-18 07:05:58 +00:00
using osu.Game.Rulesets.Beatmaps;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Replays;
2017-04-18 07:05:58 +00:00
using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.Replays;
2016-09-02 10:25:13 +00:00
2017-04-18 07:05:58 +00:00
namespace osu.Game.Rulesets.Osu.UI
2016-09-02 10:25:13 +00:00
{
2017-09-06 09:05:51 +00:00
public class OsuRulesetContainer : RulesetContainer<OsuHitObject>
2016-09-02 10:25:13 +00:00
{
2017-08-09 04:28:29 +00:00
public OsuRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap, bool isForCurrentRuleset)
: base(ruleset, beatmap, isForCurrentRuleset)
{
}
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor(this);
protected override BeatmapConverter<OsuHitObject> CreateBeatmapConverter() => new OsuBeatmapConverter();
protected override BeatmapProcessor<OsuHitObject> CreateBeatmapProcessor() => new OsuBeatmapProcessor();
2016-10-10 08:17:26 +00:00
protected override Playfield CreatePlayfield() => new OsuPlayfield();
2016-10-10 08:17:26 +00:00
public override PassThroughInputManager CreateInputManager() => new OsuInputManager(Ruleset.RulesetInfo);
2017-09-06 09:05:51 +00:00
protected override DrawableHitObject<OsuHitObject> GetVisualRepresentation(OsuHitObject h)
2016-11-17 12:29:35 +00:00
{
2017-03-07 01:59:19 +00:00
var circle = h as HitCircle;
if (circle != null)
return new DrawableHitCircle(circle);
var slider = h as Slider;
if (slider != null)
return new DrawableSlider(slider);
var spinner = h as Spinner;
if (spinner != null)
return new DrawableSpinner(spinner);
2016-11-17 12:29:35 +00:00
return null;
}
protected override FramedReplayInputHandler CreateReplayInputHandler(Replay replay) => new OsuReplayInputHandler(replay);
protected override Vector2 GetPlayfieldAspectAdjust() => new Vector2(0.75f);
2016-09-02 10:25:13 +00:00
}
}