osu/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs

500 lines
21 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
2019-06-21 06:32:06 +00:00
// See the LICENCE file in the repository root for full licence text.
2021-09-11 15:22:35 +00:00
using System;
2019-06-21 06:32:06 +00:00
using System.Collections.Generic;
using System.Linq;
using System.Net;
using JetBrains.Annotations;
2019-07-01 10:35:04 +00:00
using NUnit.Framework;
2019-06-21 06:32:06 +00:00
using osu.Framework.Allocation;
2019-07-01 10:35:04 +00:00
using osu.Framework.Bindables;
2019-06-21 06:32:06 +00:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
2019-07-01 10:35:04 +00:00
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
2019-06-21 06:32:06 +00:00
using osu.Game.Online.Chat;
using osu.Game.Overlays;
using osu.Game.Overlays.Chat;
2019-07-01 10:35:04 +00:00
using osu.Game.Overlays.Chat.Selection;
2019-06-21 06:32:06 +00:00
using osu.Game.Overlays.Chat.Tabs;
2019-07-01 10:35:04 +00:00
using osu.Game.Users;
using osuTK.Input;
2019-06-21 06:32:06 +00:00
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneChatOverlay : OsuManualInputManagerTestScene
2019-06-21 06:32:06 +00:00
{
2019-07-01 10:35:04 +00:00
private TestChatOverlay chatOverlay;
private ChannelManager channelManager;
2019-06-21 06:32:06 +00:00
2020-03-13 17:34:22 +00:00
private IEnumerable<Channel> visibleChannels => chatOverlay.ChannelTabControl.VisibleItems.Where(channel => channel.Name != "+");
private IEnumerable<Channel> joinedChannels => chatOverlay.ChannelTabControl.Items.Where(channel => channel.Name != "+");
2020-01-30 20:17:46 +00:00
private readonly List<Channel> channels;
2020-03-13 17:34:22 +00:00
private Channel currentChannel => channelManager.CurrentChannel.Value;
private Channel nextChannel => joinedChannels.ElementAt(joinedChannels.ToList().IndexOf(currentChannel) + 1);
private Channel previousChannel => joinedChannels.ElementAt(joinedChannels.ToList().IndexOf(currentChannel) - 1);
2020-01-30 20:17:46 +00:00
private Channel channel1 => channels[0];
private Channel channel2 => channels[1];
2020-12-20 19:18:00 +00:00
private Channel channel3 => channels[2];
2020-01-30 20:17:46 +00:00
[CanBeNull]
private Func<Channel, List<Message>> onGetMessages;
[Resolved]
private GameHost host { get; set; }
2020-01-30 20:17:46 +00:00
public TestSceneChatOverlay()
{
channels = Enumerable.Range(1, 10)
2020-03-16 18:44:03 +00:00
.Select(index => new Channel(new User())
2020-01-30 20:17:46 +00:00
{
Name = $"Channel no. {index}",
2020-03-16 18:10:42 +00:00
Topic = index == 3 ? null : $"We talk about the number {index} here",
2020-12-20 19:18:00 +00:00
Type = index % 2 == 0 ? ChannelType.PM : ChannelType.Temporary,
Id = index
2020-01-30 20:17:46 +00:00
})
.ToList();
}
2019-07-01 10:35:04 +00:00
[SetUp]
public void Setup()
{
Schedule(() =>
{
ChannelManagerContainer container;
2020-01-30 20:17:46 +00:00
Child = container = new ChannelManagerContainer(channels)
2019-07-01 10:35:04 +00:00
{
RelativeSizeAxes = Axes.Both,
};
chatOverlay = container.ChatOverlay;
channelManager = container.ChannelManager;
});
}
[SetUpSteps]
public void SetUpSteps()
{
AddStep("register request handling", () =>
{
onGetMessages = null;
((DummyAPIAccess)API).HandleRequest = req =>
{
switch (req)
{
2021-06-29 11:13:39 +00:00
case JoinChannelRequest joinChannel:
joinChannel.TriggerSuccess();
return true;
2021-09-11 15:22:35 +00:00
case GetUserRequest getUser:
if (getUser.Lookup.Equals("some body", StringComparison.OrdinalIgnoreCase))
{
2021-09-11 15:47:20 +00:00
getUser.TriggerSuccess(new User
2021-09-11 15:22:35 +00:00
{
Username = "some body",
Id = 1,
});
}
else
{
getUser.TriggerFailure(new WebException());
2021-09-11 15:22:35 +00:00
}
2021-09-11 15:47:20 +00:00
2021-09-11 15:22:35 +00:00
return true;
case GetMessagesRequest getMessages:
var messages = onGetMessages?.Invoke(getMessages.Channel);
if (messages != null)
getMessages.TriggerSuccess(messages);
return true;
}
return false;
};
});
}
2019-07-01 10:35:04 +00:00
[Test]
public void TestHideOverlay()
{
AddAssert("Chat overlay is visible", () => chatOverlay.State.Value == Visibility.Visible);
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
AddStep("Close chat overlay", () => chatOverlay.Hide());
AddAssert("Chat overlay was hidden", () => chatOverlay.State.Value == Visibility.Hidden);
AddAssert("Channel selection overlay was hidden", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
}
[Test]
public void TestChannelSelection()
2019-07-01 10:35:04 +00:00
{
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
AddStep("Setup get message response", () => onGetMessages = channel =>
{
if (channel == channel1)
{
return new List<Message>
{
new Message(1)
{
ChannelId = channel1.Id,
Content = "hello from channel 1!",
Sender = new User
{
Id = 2,
Username = "test_user"
}
}
};
}
return null;
});
2019-07-01 10:35:04 +00:00
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
AddStep("Switch to channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
2020-03-13 17:34:22 +00:00
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
AddUntilStep("Loading spinner hidden", () => chatOverlay.ChildrenOfType<LoadingSpinner>().All(spinner => !spinner.IsPresent));
AddAssert("Channel message shown", () => chatOverlay.ChildrenOfType<ChatLine>().Count() == 1);
2019-07-01 10:35:04 +00:00
AddAssert("Channel selector was closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
}
[Test]
public void TestSearchInSelector()
{
2020-03-16 18:10:42 +00:00
AddStep("Search for 'no. 2'", () => chatOverlay.ChildrenOfType<SearchTextBox>().First().Text = "no. 2");
AddUntilStep("Only channel 2 visible", () =>
{
var listItems = chatOverlay.ChildrenOfType<ChannelListItem>().Where(c => c.IsPresent);
return listItems.Count() == 1 && listItems.Single().Channel == channel2;
});
}
2020-01-30 20:17:46 +00:00
[Test]
public void TestChannelShortcutKeys()
{
2020-03-16 18:10:42 +00:00
AddStep("Join channels", () => channels.ForEach(channel => channelManager.JoinChannel(channel)));
2020-11-05 14:41:56 +00:00
AddStep("Close channel selector", () => InputManager.Key(Key.Escape));
2020-03-16 18:10:42 +00:00
AddUntilStep("Wait for close", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
2020-01-30 20:17:46 +00:00
for (int zeroBasedIndex = 0; zeroBasedIndex < 10; ++zeroBasedIndex)
{
int oneBasedIndex = zeroBasedIndex + 1;
int targetNumberKey = oneBasedIndex % 10;
2020-01-30 20:17:46 +00:00
var targetChannel = channels[zeroBasedIndex];
2020-03-16 18:10:42 +00:00
AddStep($"Press Alt+{targetNumberKey}", () => pressChannelHotkey(targetNumberKey));
AddAssert($"Channel #{oneBasedIndex} is selected", () => currentChannel == targetChannel);
2020-01-30 20:17:46 +00:00
}
}
2020-03-13 17:34:22 +00:00
private Channel expectedChannel;
[Test]
2020-03-16 18:10:42 +00:00
public void TestCloseChannelBehaviour()
2020-03-13 17:34:22 +00:00
{
AddUntilStep("Join until dropdown has channels", () =>
{
if (visibleChannels.Count() < joinedChannels.Count())
return true;
// Using temporary channels because they don't hide their names when not active
2020-03-16 18:10:42 +00:00
channelManager.JoinChannel(new Channel
2020-03-16 18:44:03 +00:00
{
Name = $"Channel no. {joinedChannels.Count() + 11}",
2020-03-16 18:44:03 +00:00
Type = ChannelType.Temporary
2020-03-16 18:10:42 +00:00
});
2020-03-13 17:34:22 +00:00
return false;
});
AddStep("Switch to last tab", () => clickDrawable(chatOverlay.TabMap[visibleChannels.Last()]));
AddAssert("Last visible selected", () => currentChannel == visibleChannels.Last());
// Closing the last channel before dropdown
AddStep("Close current channel", () =>
{
expectedChannel = nextChannel;
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
});
AddAssert("Next channel selected", () => currentChannel == expectedChannel);
2020-03-16 18:10:42 +00:00
AddAssert("Selector remained closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
2020-03-13 17:34:22 +00:00
// Depending on the window size, one more channel might need to be closed for the selectorTab to appear
AddUntilStep("Close channels until selector visible", () =>
{
if (chatOverlay.ChannelTabControl.VisibleItems.Last().Name == "+")
return true;
chatOverlay.ChannelTabControl.RemoveChannel(visibleChannels.Last());
return false;
});
AddAssert("Last visible selected", () => currentChannel == visibleChannels.Last());
// Closing the last channel with dropdown no longer present
AddStep("Close last when selector next", () =>
2020-03-13 17:34:22 +00:00
{
expectedChannel = previousChannel;
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
});
2020-03-16 18:10:42 +00:00
AddAssert("Previous channel selected", () => currentChannel == expectedChannel);
2020-03-13 17:34:22 +00:00
// Standard channel closing
AddStep("Switch to previous channel", () => chatOverlay.ChannelTabControl.SwitchTab(-1));
AddStep("Close current channel", () =>
2020-03-13 17:34:22 +00:00
{
expectedChannel = nextChannel;
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
});
2020-03-16 18:10:42 +00:00
AddAssert("Next channel selected", () => currentChannel == expectedChannel);
// Selector reappearing after all channels closed
AddUntilStep("Close all channels", () =>
{
if (!joinedChannels.Any())
return true;
2020-03-16 18:44:03 +00:00
2020-03-16 18:10:42 +00:00
chatOverlay.ChannelTabControl.RemoveChannel(joinedChannels.Last());
return false;
});
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
}
[Test]
public void TestChannelCloseButton()
{
2020-03-16 18:44:03 +00:00
AddStep("Join 2 channels", () =>
2020-03-16 18:10:42 +00:00
{
channelManager.JoinChannel(channel1);
2020-03-16 18:44:03 +00:00
channelManager.JoinChannel(channel2);
2020-03-16 18:10:42 +00:00
});
// PM channel close button only appears when active
2020-03-16 18:44:03 +00:00
AddStep("Select PM channel", () => clickDrawable(chatOverlay.TabMap[channel2]));
AddStep("Click PM close button", () => clickDrawable(((TestPrivateChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child));
AddAssert("PM channel closed", () => !channelManager.JoinedChannels.Contains(channel2));
2020-03-16 18:10:42 +00:00
// Non-PM chat channel close button only appears when hovered
AddStep("Hover normal channel tab", () => InputManager.MoveMouseTo(chatOverlay.TabMap[channel1]));
AddStep("Click normal close button", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
AddAssert("All channels closed", () => !channelManager.JoinedChannels.Any());
2020-03-13 17:34:22 +00:00
}
2020-12-14 23:44:40 +00:00
2020-12-14 06:11:52 +00:00
[Test]
public void TestCloseTabShortcut()
2020-12-14 06:05:54 +00:00
{
2020-12-14 20:38:59 +00:00
AddStep("Join 2 channels", () =>
2020-12-14 06:05:54 +00:00
{
channelManager.JoinChannel(channel1);
channelManager.JoinChannel(channel2);
});
// Want to close channel 2
AddStep("Select channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
2021-06-03 12:31:13 +00:00
AddStep("Close tab via shortcut", pressCloseDocumentKeys);
2020-12-14 06:05:54 +00:00
// Channel 2 should be closed
2020-12-17 22:59:19 +00:00
AddAssert("Channel 1 open", () => channelManager.JoinedChannels.Contains(channel1));
AddAssert("Channel 2 closed", () => !channelManager.JoinedChannels.Contains(channel2));
2020-12-14 06:05:54 +00:00
// Want to close channel 1
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
2021-06-03 12:31:13 +00:00
AddStep("Close tab via shortcut", pressCloseDocumentKeys);
2020-12-14 06:05:54 +00:00
// Channel 1 and channel 2 should be closed
2020-12-14 20:38:59 +00:00
AddAssert("All channels closed", () => !channelManager.JoinedChannels.Any());
2020-12-14 06:05:54 +00:00
}
2020-12-14 06:11:52 +00:00
[Test]
public void TestNewTabShortcut()
2020-12-14 06:05:54 +00:00
{
2020-12-14 20:38:59 +00:00
AddStep("Join 2 channels", () =>
2020-12-14 06:05:54 +00:00
{
channelManager.JoinChannel(channel1);
channelManager.JoinChannel(channel2);
});
// Want to join another channel
2021-06-03 12:31:13 +00:00
AddStep("Press new tab shortcut", pressNewTabKeys);
2020-12-18 00:43:39 +00:00
2020-12-14 06:05:54 +00:00
// Selector should be visible
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
}
2020-03-13 17:34:22 +00:00
2020-12-20 19:18:00 +00:00
[Test]
public void TestRestoreTabShortcut()
2020-12-20 19:18:00 +00:00
{
AddStep("Join 3 channels", () =>
{
channelManager.JoinChannel(channel1);
channelManager.JoinChannel(channel2);
channelManager.JoinChannel(channel3);
});
// Should do nothing
2021-06-03 12:31:13 +00:00
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
2020-12-20 19:18:00 +00:00
AddAssert("All channels still open", () => channelManager.JoinedChannels.Count == 3);
// Close channel 1
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
AddStep("Click normal close button", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
AddAssert("Channel 1 closed", () => !channelManager.JoinedChannels.Contains(channel1));
AddAssert("Other channels still open", () => channelManager.JoinedChannels.Count == 2);
// Reopen channel 1
2021-06-03 12:31:13 +00:00
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
2020-12-20 19:18:00 +00:00
AddAssert("All channels now open", () => channelManager.JoinedChannels.Count == 3);
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
// Close two channels
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
AddStep("Close channel 1", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
AddStep("Select channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
AddStep("Close channel 2", () => clickDrawable(((TestPrivateChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child));
AddAssert("Only one channel open", () => channelManager.JoinedChannels.Count == 1);
AddAssert("Current channel is channel 3", () => currentChannel == channel3);
// Should first re-open channel 2
2021-06-03 12:31:13 +00:00
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
2020-12-20 19:18:00 +00:00
AddAssert("Channel 1 still closed", () => !channelManager.JoinedChannels.Contains(channel1));
AddAssert("Channel 2 now open", () => channelManager.JoinedChannels.Contains(channel2));
AddAssert("Current channel is channel 2", () => currentChannel == channel2);
// Should then re-open channel 1
2021-06-03 12:31:13 +00:00
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
2020-12-20 19:18:00 +00:00
AddAssert("All channels now open", () => channelManager.JoinedChannels.Count == 3);
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
}
2021-09-11 15:22:35 +00:00
[Test]
public void TestChatCommand()
{
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
2021-09-12 11:00:52 +00:00
AddStep("Open chat with user", () => channelManager.PostCommand("chat some body"));
2021-09-11 15:22:35 +00:00
AddAssert("PM channel is selected", () =>
channelManager.CurrentChannel.Value.Type == ChannelType.PM && channelManager.CurrentChannel.Value.Users.Single().Username == "some body");
2021-09-12 11:00:52 +00:00
AddStep("Open chat with non-existent user", () => channelManager.PostCommand("chat nobody"));
AddAssert("Last message is error", () => channelManager.CurrentChannel.Value.Messages.Last() is ErrorMessage);
2021-09-11 15:22:35 +00:00
2021-09-11 15:23:17 +00:00
// Make sure no unnecessary requests are made when the PM channel is already open.
2021-09-11 15:22:35 +00:00
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
AddStep("Unregister request handling", () => ((DummyAPIAccess)API).HandleRequest = null);
2021-09-12 11:00:52 +00:00
AddStep("Open chat with user", () => channelManager.PostCommand("chat some body"));
2021-09-11 15:22:35 +00:00
AddAssert("PM channel is selected", () =>
channelManager.CurrentChannel.Value.Type == ChannelType.PM && channelManager.CurrentChannel.Value.Users.Single().Username == "some body");
}
2020-01-30 20:17:46 +00:00
private void pressChannelHotkey(int number)
{
var channelKey = Key.Number0 + number;
InputManager.PressKey(Key.AltLeft);
2020-11-05 14:41:56 +00:00
InputManager.Key(channelKey);
2020-01-30 20:17:46 +00:00
InputManager.ReleaseKey(Key.AltLeft);
}
private void pressCloseDocumentKeys() => InputManager.Keys(PlatformAction.DocumentClose);
private void pressNewTabKeys() => InputManager.Keys(PlatformAction.TabNew);
private void pressRestoreTabKeys() => InputManager.Keys(PlatformAction.TabRestore);
2020-12-20 19:18:00 +00:00
2019-07-01 10:35:04 +00:00
private void clickDrawable(Drawable d)
2019-06-21 06:32:06 +00:00
{
2019-07-01 10:35:04 +00:00
InputManager.MoveMouseTo(d);
InputManager.Click(MouseButton.Left);
}
private class ChannelManagerContainer : Container
{
public TestChatOverlay ChatOverlay { get; private set; }
[Cached]
public ChannelManager ChannelManager { get; } = new ChannelManager();
private readonly List<Channel> channels;
public ChannelManagerContainer(List<Channel> channels)
{
this.channels = channels;
}
[BackgroundDependencyLoader]
private void load()
{
((BindableList<Channel>)ChannelManager.AvailableChannels).AddRange(channels);
InternalChildren = new Drawable[]
{
ChannelManager,
ChatOverlay = new TestChatOverlay { RelativeSizeAxes = Axes.Both, },
};
2019-07-01 10:35:04 +00:00
ChatOverlay.Show();
}
}
private class TestChatOverlay : ChatOverlay
{
public Visibility SelectionOverlayState => ChannelSelectionOverlay.State.Value;
2020-03-13 17:34:22 +00:00
public new ChannelTabControl ChannelTabControl => base.ChannelTabControl;
2019-07-01 10:35:04 +00:00
public new ChannelSelectionOverlay ChannelSelectionOverlay => base.ChannelSelectionOverlay;
protected override ChannelTabControl CreateChannelTabControl() => new TestTabControl();
public IReadOnlyDictionary<Channel, TabItem<Channel>> TabMap => ((TestTabControl)ChannelTabControl).TabMap;
}
private class TestTabControl : ChannelTabControl
{
2020-03-13 17:33:58 +00:00
protected override TabItem<Channel> CreateTabItem(Channel value)
{
switch (value.Type)
{
case ChannelType.PM:
return new TestPrivateChannelTabItem(value);
default:
return new TestChannelTabItem(value);
}
}
2019-07-01 10:35:04 +00:00
public new IReadOnlyDictionary<Channel, TabItem<Channel>> TabMap => base.TabMap;
}
2020-03-13 17:33:58 +00:00
private class TestChannelTabItem : ChannelTabItem
2019-07-01 10:35:04 +00:00
{
public TestChannelTabItem(Channel channel)
: base(channel)
2019-06-21 06:32:06 +00:00
{
2019-07-01 10:35:04 +00:00
}
public new ClickableContainer CloseButton => base.CloseButton;
2019-06-21 06:32:06 +00:00
}
2020-03-13 17:33:58 +00:00
private class TestPrivateChannelTabItem : PrivateChannelTabItem
{
public TestPrivateChannelTabItem(Channel channel)
: base(channel)
{
}
public new ClickableContainer CloseButton => base.CloseButton;
}
2019-06-21 06:32:06 +00:00
}
}