.. |
context.c
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vo_gpu: fix typo in struct name
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2020-06-24 08:58:50 +02:00 |
context.h
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vo_gpu: update render options on runtime
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2020-10-15 13:43:45 +00:00 |
d3d11_helpers.c
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vo_gpu/d3d11: add support for configuring swap chain color space
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2019-10-30 02:41:25 +02:00 |
d3d11_helpers.h
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vo_gpu/d3d11: add support for configuring swap chain color space
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2019-10-30 02:41:25 +02:00 |
error_diffusion.c
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vo_gpu: process three component together in error diffusion
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2019-06-16 11:19:44 +02:00 |
error_diffusion.h
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vo_gpu: implement error diffusion for dithering
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2019-06-16 11:19:44 +02:00 |
hwdec.c
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Remove remains of Libav compatibility
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2020-02-16 15:14:55 +01:00 |
hwdec.h
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vo_gpu: hwdec_vdpau: remove direct_mode
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2019-12-28 14:31:06 -08:00 |
lcms.c
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options: change option macros and all option declarations
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2020-03-18 19:52:01 +01:00 |
lcms.h
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…
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libmpv_gpu.c
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client API: add software rendering API
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2020-07-08 22:42:05 +02:00 |
libmpv_gpu.h
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client API: add a new way to pass X11 Display etc. to render API
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2018-03-26 19:47:08 +02:00 |
osd.c
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Replace uses of FFMIN/MAX with MPMIN/MAX
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2019-10-31 11:24:20 +01:00 |
osd.h
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…
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ra.c
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vo_gpu: fix green shit with float yuv input
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2020-05-09 18:02:57 +02:00 |
ra.h
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vo_gpu: fix green shit with float yuv input
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2020-05-09 18:02:57 +02:00 |
shader_cache.c
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vo_gpu: cast bvecN to vecN for mix() on older GLSL
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2020-12-28 19:39:41 +01:00 |
shader_cache.h
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vo_gpu: cast bvecN to vecN for mix() on older GLSL
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2020-12-28 19:39:41 +01:00 |
spirv.c
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options: change option macros and all option declarations
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2020-03-18 19:52:01 +01:00 |
spirv.h
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…
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spirv_shaderc.c
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vo_gpu: switch to optimization level performance
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2018-09-01 16:14:22 +02:00 |
user_shaders.c
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vo_gpu: allow user shader to fix texture offset
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2019-06-06 20:01:56 +02:00 |
user_shaders.h
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vo_gpu: allow user shader to fix texture offset
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2019-06-06 20:01:56 +02:00 |
utils.c
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vo_gpu: generally allow non-storable FBOs
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2020-03-08 21:41:16 +01:00 |
utils.h
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…
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video.c
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vo_gpu: don't segfault if 3DLUT texture fails uploading
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2021-01-01 17:14:57 +01:00 |
video.h
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vo_gpu: add better gamut clipping option
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2020-06-19 08:09:19 +02:00 |
video_shaders.c
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vo_gpu: cast bvecN to vecN for mix() on older GLSL
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2020-12-28 19:39:41 +01:00 |
video_shaders.h
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vo_gpu: improve tone mapping desaturation
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2019-02-18 01:54:06 +02:00 |