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vo_gpu: switch to optimization level performance
Upstream has this now. Didn't really make any different for me (except making the polar compute shader 2%-3% faster), but maybe it does for somebody else.
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@ -32,7 +32,7 @@ static bool shaderc_init(struct ra_ctx *ctx)
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goto error;
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shaderc_compile_options_set_optimization_level(p->opts,
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shaderc_optimization_level_size);
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shaderc_optimization_level_performance);
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if (ctx->opts.debug)
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shaderc_compile_options_set_generate_debug_info(p->opts);
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