..
context.c
vo_gpu: d3d11: initial implementation
2017-11-07 20:27:13 +11:00
context.h
vo_gpu: vulkan: generalize SPIR-V compiler
2017-09-26 17:25:35 +02:00
d3d11_helpers.c
vo_gpu: d3d11: implement tex_download()
2018-02-13 21:25:15 +11:00
d3d11_helpers.h
vo_gpu: d3d11: implement tex_download()
2018-02-13 21:25:15 +11:00
hwdec.c
hwdec: detach d3d and d3d9 hwaccel from angle
2018-01-25 20:57:45 -08:00
hwdec.h
vo_gpu: hwdec: remove redundant fields
2017-12-01 05:57:41 +01:00
lcms.c
Fix various typos in log messages
2017-12-03 21:24:18 +01:00
lcms.h
…
osd.c
vo_gpu: invalidate fbotex before drawing
2017-12-25 00:47:53 +01:00
osd.h
…
ra.c
vo_gpu: export the GLSL format qualifier for ra_format
2017-11-07 20:27:13 +11:00
ra.h
vo_gpu: make screenshots use the GL renderer
2018-02-11 17:45:51 -08:00
shader_cache.c
vo_gpu: vulkan: omit needless #define
2017-12-25 00:47:53 +01:00
shader_cache.h
vo_gpu: invalidate fbotex before drawing
2017-12-25 00:47:53 +01:00
spirv.c
vo_gpu: fix memleak in spirv.c
2017-09-26 17:32:36 +02:00
spirv.h
vo_gpu: vulkan: generalize SPIR-V compiler
2017-09-26 17:25:35 +02:00
spirv_shaderc.c
vo_gpu: shaderc: include debug info when --gpu-debug is set
2017-10-11 12:22:21 +11:00
user_shaders.c
…
user_shaders.h
vo_gpu: make the vertex attribs dynamic
2017-09-28 01:54:38 +02:00
utils.c
msg: reinterpret a bunch of message levels
2017-12-15 22:28:47 -08:00
utils.h
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video.c
vo_gpu: use a variable for the RA_CAP_FRAGCOORD flag
2018-02-13 00:21:26 +02:00
video.h
vo_gpu: make screenshots use the GL renderer
2018-02-11 17:45:51 -08:00
video_shaders.c
vo_gpu: add memory barrier on the HDR peak detection
2018-02-11 16:45:20 -08:00
video_shaders.h
vo_gpu: d3d11: add RA caps for ra_d3d11
2017-11-07 20:27:13 +11:00