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vo_gpu: vulkan: omit needless #define

This commit is contained in:
Niklas Haas 2017-10-17 15:48:28 +02:00 committed by Martin Herkt
parent 97b1482d53
commit 019d594d0b

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@ -777,11 +777,6 @@ static void gl_sc_generate(struct gl_shader_cache *sc,
ADD(header, "#define texture texture2D\n");
}
if (sc->ra->glsl_vulkan && type == RA_RENDERPASS_TYPE_COMPUTE) {
ADD(header, "#define gl_GlobalInvocationIndex "
"(gl_WorkGroupID * gl_WorkGroupSize + gl_LocalInvocationID)\n");
}
// Additional helpers.
ADD(header, "#define LUT_POS(x, lut_size)"
" mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))\n");